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Top 5 game sales per system worldwide in week 37, 2008


What are the best-selling games in America, Japan, and Europe (UK) this week? Thanks to Amazon online sales data here are the games that are the most popular now.

Nintendo Wii
Mario Kart Wii with Wii Wheel for Nintendo WiiNorth America: 1. Mario Kart Wii (Nintendo), 2. Wii Fit (Nintendo), 3. Active Life: Outdoor Challenge (Namco Bandai), 4. Wii Play (Nintendo), 5. Rock Band (Electronic Arts).

Japan: 1. One Piece Unlimited Cruise: Episode 1 (Bandai), 2. Wii Fit (Nintendo), 3. Mario Kart Wii (Nintendo), 4. Wii Sports (Nintendo), 5. Wii Play (Nintendo).

Europe: 1. Wii Fit (Nintendo), 2. Mario Kart Wii (Nintendo), 3. Wii Play (Nintendo), 4. Tiger Woods PGA Tour 09 (Electronic Arts), 5. Mario & Sonic at the Olympic Games (Sega).

Xbox 360
Dead Rising for Xbox 360North America: 1. Dead Rising (Capcom), 2. Madden NFL 09 (Electronic Arts), 3. Mercenaries 2: World in Flames (EA Games), 4. Halo 3 (Microsoft), 5. Grand Theft Auto IV (Rockstar).

Japan: 1. Infinite Undiscovery (Square Enix), 2. Tales of Vesperia (Namco), 3. Infinite Undiscovery – Limited Edition (Namco Bandai), 4. Viva Pinata 2: Trouble in Paradise (Microsoft), 5. Dead Rising – Platinum Collection (Capcom).

Europe: 1. Mercenaries 2: World in Flames (Electronic Arts), 2. Grand Theft Auto IV (Rockstar), 3. Halo 3 (Microsoft), 4. Call of Duty 4: Modern Warfare – Game of the Year Edition (Activision), 5. Tiger Woods PGA Tour 09 (Electronic Arts).

PlayStation 3
Grand Theft Auto IV for PS3North America: 1. Grand Theft Auto IV (Rockstar), 2. Metal Gear Solid 4: Guns of the Patriots (Konami), 3. Madden NFL 09 (Electronic Arts), 4. Gran Turismo 5: Prologue (Sony), 5. Resistance: Fall of Man (Sony).

Japan: 1. Afrika (Sony), 2. Metal Gear Solid 4: Guns of the Patriots – Special Edition (Konami), 3. Battlefield: Bad Company (Electronic Arts), 4. Metal Gear Solid 4: Guns of the Patriots (Konami), 5. Elder Scrolls IV: Oblivion – Game of the Year Edition (Bethesda).

Europe: 1. Mercenaries 2: World in Flames (Electronic Arts), 2. Metal Gear Solid 4: Guns of the Patriots (Konami), 3. Grand Theft Auto IV (Rockstar), 4. Tiger Woods PGA Tour 09 (Electronic Arts), 5. Gran Turismo 5 Prologue (Sony).

PlayStation 2
Yakuza 2 for PS2North America: 1. Yakuza 2 (Sega), 2. Rock Band Special Edition (Electronic Arts), 3. Madden NFL 09 (Electronic Arts), 4. TNA Impact! (Midway), 5. God of War II (Sony).

Japan: 1. D.Gray-man: Sousha no Shikaku (Konami), 2. Persona 4 (Atlus), 3. Sega Ages 2500 Series Vol. 33: Fantasy Zone Complete Collection (Sega), 4. Drastic Killer – Special Edition (Banpresto), 5. Sengoku Basara X (Capcom).

Europe: No longer being tracked.

Spore for PCNorth America: 1. Spore (Electronic Arts), 2. Spore: Galactic Edition (Electronic Arts), 3. The Sims 2: Apartment Life (Electronic Arts), 4. Spore Creature Creator (Electronic Arts), 5. The Orange Box (Electronic Arts).

Japan: 1. Spore (Electronic Arts), 2. Final Fantasy XI: The Vana’diel Collection (Square Enix), 3. Monster Hunter Frontier Online Season 3.0 Premium (E-Frontier), 4. Ragnarok Online Beginner’s Package 2008 (E Frontier), 5. Ragnarok Online Summer Package 2008 (E Frontier).

Europe: 1. Spore (Electronic Arts), 2. Spore Creature Creator (Electronic Arts), 3. The Sims 2: Apartment Life (Electronic Arts), 4. S.T.A.L.K.E.R.: Clear Sky (Deep Silver), 5. Microsoft Flight Simulator X: Deluxe Edition (Microsoft).

Nintendo DS
Mario Kart DS for Nintendo DSNorth America: 1. Mario Kart DS (Nintendo), 2. Spore Creatures (Electronic Arts), 3. Mystery Case Files: MillionHeir (Nintendo), 4. New Super Mario Bros. (Nintendo), 5. Brain Age 2 (Nintendo).

Japan: 1. Rhythm Tengoku Gold (Nintendo), 2. KORG DS-10 (AQ Interactive), 3. Dragon Quest V: Hand of the Heavenly Bride (Square Enix), 4. Daigasso! Band Brothers DX (Nintendo), 5. Dokidoki Majo Shinpan! 2 (SNK Playmore).

Europe: 1. Dr. Kawashima’s Brain Training (Nintendo), 2. 42 All-Time Classics (Nintendo), 3. More Brain Training (Nintendo), 4. Scrabble 2007 Edition (Ubisoft), 5. Puzzler Collection (Ubisoft).

PlayStation Portable
Final Fantasy VII for PSPNorth America: 1. Crisis Core: Final Fantasy VII (Square Enix), 2. God of War: Chains of Olympus (Sony), 3. Tekken: Dark Resurrection (Namco Bandai), 4. Grand Theft Auto: Liberty City Stories (Rockstar), 5. Madden NFL 09 (Electronic Arts).

Japan: 1. Monster Hunter Portable 2nd G (Capcom), 2. Phantasy Star Portable (Sega), 3. Fate/Tiger Colosseum Upper – Megamori Box (Capcom), 4. Don’t Be So Bold Just Because You Are Heroes – Best Of PSP Edition (Sony), 5. Maplus: Portable Navi 2 (Edia).

Europe: 1. God of War: Chains of Olympus (Sony), 2. Crisis Core: Final Fantasy VII (Square Enix), 3. Lego Indiana Jones (LucasArts), 4. Call of Duty: Roads to Victory (Activision), 5. FIFA 08 (Electronic Arts).

Mario Kart Wii races back to the first place on the Wii chart. After a price drop to $20, Dead Rising “rises” to the top of the Xbox 360 chart. Grand Theft Auto IV remains on the top of the PS3 chart. Yakuza 2 debuts in first place on the PS2 charts. Spore debuts globally on #1 in the PC top 5. Mario Kart DS returns to first place on the DS chart. Lastly Crisis Core: Final Fantasy VII remains high on the PSP chart. — For the full lists go to Amazon’s US, JPN (PC) & UK sites.

Yakuza 2 Film Noir launch trailer


Pre-Order Yakuza 2 for PS2Yakuza 2 finally releases to stores today. The game came out in Japan back in 2006 and many thought it would not see the light of day in the U.S. But thanks to the almighty staying power of the PS2, the game is finally here!

Take one last look at the game with this film noir-style trailer that shows how a struggle for power is dividing Osaka and how everyone wants in on the action.

In Yakuza 2, Kazuma Kiryu (the protagonist of the first Yakuza) is named Fourth Chairman of the Tojo Clan but unexpectedly retires from life in the clan the same day. However, his personally chosen successor is assassinated by a former allied gang called the Omi. These events set in motion an engrossing storyline that sees Kazuma travelling through Japan, on what could be the last opportunity to stave off an all-out war between the Tojo and Omi clans.

Published on September 9th, 2008 under , , , , , ,

Yakuza 2 coming to PS2 on September 9, 2008


Pre-Order Yakuza 2 for PS2Yakuza 2 has release dates set for September 8th, 2008 in America and September 28th in Europe for PS2.

The game is the sequel to the critically acclaimed (although it wasn’t without it’s flaws, much like Sega’s previous Shenmue titles) Yakuza 1, and will continue the 3rd-person action games storyline a year later from where you last left off.

Yakuza 2 features enhanced combat, larger game environments and all new locations for you to run around in, and a thrilling storyline.

Kazuma Kiryu, the protagonist of the first Yakuza, is named Fourth Chairman of the Tojo Clan but unexpectedly retires from life in the clan the same day. However, his personally chosen successor is assassinated by a former allied gang called the Omi. These events set in motion an engrossing storyline that sees Kazuma travelling through Japan, on what could be the last opportunity to stave off an all-out war between the Tojo and Omi clans.

Here is the American debut trailer of the game from Sony’s Pre-E3 Press Conference at E3 2008.

Yakuza 3 was previously announced for PS3, although no info on whether it will be released outside of Japan.

Published on July 23rd, 2008 under , , , , , , , , , ,

Yakuza 2 officially heading to Europe


yakuza2.jpgWe all figured it was just a matter of time before Sega announced that Yakuza 2 would be heading to Europe. And we were right as Sega announced the sequel to Sega’s most over-the-top cursing game ever will be seeing a 2008 release.

“We are thrilled to treat the gamers in Europe to the sequel of the critically acclaimed Yakuza,” said Gary Knight, Sega’s European marketing director. “Yakuza 2 is one of the most requested Japanese titles in our portfolio and we’re delighted to finally announce a European version.”

Yakuza 3 has just been released in Japan, so it will be interesting to see how quickly Sega can localize Yakuza 2 before the third title is inevitably released in both North America and Europe.

[Via Gamasutra]

Published on March 25th, 2008 under , , , ,

Ryu ga Gotoku Kenzan! Demo Impressions



As the release of Ryu ga Gotoku Kenzan! quickly approaches from over the distant horizon, Playstation 3 owners who live in the Land of the Rising Sun have been treated to an influx of downloadable content which Sega hopes will show the greatness of their latest big title.

With the release of two separate demos, as well as a trailer which stretches to over four minutes long, it’s clear that Sega is putting a good amount of press and hype into this, the newest game from Toshihiro Nagoshi. Not a surprising fact, as Ryu ga Gotoku Kenzan! has the largest budget of any game the company’s produced since Shenmue on the Dreamcast.

Ryu ga Gotoku Kenzan!, or Yakuza 3 as it will most likely be titled in the U.S. and Europe, takes a different path, stylistically, than it’s predecessors. Prior titles in the series have all featured a contemporary city setting, while Kenzan! is set 400 years in the past. The storyline remains somewhat of a mystery, but general gameplay elements remain the same as they were in previous Ryo ga Gotoku (Yakuza) games.

As for the downloadable conent- the two demos and trailer are only available to Japanese PS3 owners, or any other PS3 owner who happens to be clever enough to bluff their way into a Japanese Playstation Network account.

The trailer is a fairly long mix of cinematic and gameplay footage set to the finest in Japanese hip-hop. About halfway through the trailer, Sega shows off the game’s impressive roster of voice-actors, as well as the impressive facial rendering of the in game characters. But enough about that garbage, let’s talk about the demos.

The first demo of Ryu ga Gotoku is a lengthy one in which the player gets to go through quite a bit of what Kenzan! is all about. Beginning with scrolling text to get exposition out of the way, the demo opens with the main character, Kiryu, speaking with a man in a kimono inside a typical Japanese home. My Japanese is rusty, but it seems the man give Kiryu a brief explanation of his surroundings, and the map feature, while pointing out destinations of interest in this area of the city.

Once the conversation is over the player is free to go wherever he wants. From here Kiryu exits onto the bustling streets of a 1605 Japanese city. For the remainder of the demo Kiryu strolls about town talking to other inhabitants, bumping into people, getting yelled at by street thugs, suffering con-women who are looking for a quick cash-grab, and fighting off groups of slimeballs with bad attitudes. Anyone who’s played a previous Yakuza game will feel right at home.

Further along into the demo you get a glimpse of the level-up system used by Kenzan!. In previous titles you’d build experience and power up, learning new moves. This is still true, as after a big battle with some con-men Kiryu leveled up, gaining more soul power and HP, however, this gave him no new battle moves. Instead, the game uses a system in which Kiryu observes something in nature, and through introspection and observation creates a new fighting method.

For example: Approaching a shrine Kiryu speaks to an old man who points out to him the temple cat. Together Kiryu and the man watch the cat for a few moments. If the player approaches the cat further Kiryu begins to watch him more closely, and after a moment a cinematic will begin in which the cat is lazily licking himself. A rat approaches and sniffs the air near the cat for a brief period of time as the cat seemingly takes no notice. Suddenly the cat turns and strikes, pouncing atop the hapless rat.

Meanwhile, a button has appeared on the screen with a very quick timer circling it. If the player presses the appropriate button in time the cat catches the mouse and runs off with it. Then the player has a choice of 3 paintings to paint. If the player has observed the attack thoughtfully and chooses the correct painting Kiryu is successful, and a new attack is learned.

Another change from the previous titles’ gameplay is within the actual battle system itself. The game uses the same brawler style controls as the first and second games, however I feel it’s improved greatly over the past titles. One improvement is the ability to change weapons on the fly.

Triangle and square are, like the previous games, your standard attacks, while circle grapples with enemies. In the first two Yakuza games, if you wished to change or equip a weapon for Kiryu you had to open the menu, select the weapon, equip it, and exit the menu. This effectively broke up the gameplay. In Kenzan!, however, you equip weapons and health items to the directional pad buttons. Equip a knife to the left D-Pad button and if mid-fight you want to pull out a knife, simply press the button.In the demo I started out with a small dagger equipped, but passed it up during my first fight so that I could beat people senseless with my pink, paper umbrella…

Technically speaking, Kenzan! strives to surpass it’s PS2 counterparts, and succeeds in every way. From minimizing load times (The game only loaded once while I played), to improvements in sound engineering, and of course, visuals.

Most obvious of the technical improvements is the update in visuals. The game looks simply excellent. The environments are some of the most detailed I’ve ever seen, with lanterns hanging and glowing, animals everywhere, humans milling about in finely detailed kimonos, flags waving off in the distance, water flowing through irrigation channels, men grilling yaki-tori outside of shops, bamboo curtains clicking in the breeze… To cover all of the tiny details would be impossible. The last time I was so impressed with realistic environments in videogames was way back with the previously mentioned Shenmue.

While technically not the best looking PS3 game I’ve ever seen, Kenzan! comes through in a big way for one simple reason: the details. This game has so much attention to detail that it just comes off as a wonderful experience to watch, and the sense of immersion that this fact lends is something that’s certainly rare in the medium.

The demo ends after you’ve completed your missions in the area, and in a final cinematic Kiryu is introduced to the main female protagonist of Kenzan!. A bit more of the plot is revealed and the demo wraps itself up.

The second, smaller demo, is a mix of mini-games that will be found in the game’s cities as Kiryu makes his way through the story. From an old Japanese game akin to Rock-Paper-Scissors, to the Love-Parlors of the previous Yakuza games, Kenzan! seems to have a large array of distractions to flesh out the game world even further.

I spent some time with the hosts in the Love-parlor games, and tried my hand at some other mini-games, and they all play out as you’d expect them to. Make the right gambles, make the right choices, and you get rich and get some chicks. Make the wrong moves and you become poorer and lonelier.

Also in the second demo are some quick battle situations. Since I’ve already gone into the details of these when I wrote about the first demo, I’ll simply touch on swordplay real quick.

In the second demo you get a chance to wield some katana. Fighting is predominantly the same as when simply duking it out with your fists. Kiryu’s got a quick attack, a hard attack, and a grapple. The thing that struck me about the sword combat is how fluid it was. Kiryu tends to flow through enemies with the kind of grace you’d expect from a master swordsman. And he looks pretty slick, at that.

The game’s got a good amount of blood flying around, and if the previous titles are anything to go by, they’ll be a good amount of swearing as well. This being said, I feel everyone should know that this game will almost definitely be rated Mature, like the others in the series. Definitely not for kids.

The second demo ends whenever you’ve completed your mission (either love-parlor, minigames, or battles) and you’re free to replay immediately again from the main menu.

The improvements over past titles that I’ve seen in these demos seem to me to show the rethinking of the franchise on the part of Sega, and if other gameplay elements are developed and implemented as well as these, then I feel Kenzan! will certainly live up to the hype.

I end my time with Kenzan! feeling excited about this game, but also, hugely disappointed that an American or European release has thus far been unconfirmed. Kenzan! seems to keep alive the good aspects of Yakuza, and Ryu ga Gotoku 2, while improving on so many levels the things that weren’t quite remarkable.

While Kenzan! seems to hold true to the series’ roots, the demo also shows that Sega promises to introduce many new and engaging elements into the game’s formula that have me very excited.
As long as the story comes through as compelling as it seems from these cinematics, I feel Sega could have a big winner on their hands.

Lucky Japanese gamers will get the full game when Sega releases it in March. Here’s hoping they won’t take too long to send it over our horizons.

Published on January 10th, 2008 under , , , , , , , , , , , ,

Yakuza 2 heads West



We have some big news guys, Yakuza 2 will see a Western release after all!  Yes, apparently it’s true, as I’ve heard some rumours, and speculation, flying around a lot recently, but if IGN is to be believed, it’s now 100-percent official.

In my opinion, this is a very good move by Sega.  I know a lot of gamers have been moaning about how they are not getting Yakuza 3 until they can play Yakuza 2, so this should please some of you.

For anyone who doesn’t know, Yakuza 2 takes place directly after the events in the first game.  It’s on the PlayStation 2, and it’s much bigger and better than the original, with improvements in almost every area, including a much-improved battle system.

Yakuza 2 is planned for a 2008 release in North America and no doubt the same for Europe, and the uncivilized savage countries.

Published on September 20th, 2007 under , , ,

Japanese software sales chart, Jan. 8-14: The Sega trio



Everyone loves charts, right? Well, at least I do. So, from now on, we’ll be posting sales charts from every gaming region when a Sega game makes the list.

Here’s a quick rundown of Sega games in this week’s Japanese chart:

  • 14. Yakuza – The Best (PS2)
  • 21. Yakuza 2 (PS2)
  • 24. Oshare Majô Love & Berry (DS)

The interesting thing to note is that, aside from Nintendo, Sega had the most games in the top 30, beating out other heavyweights like Capcom, Konami and Square-Enix. Nintendo, on the other hand, obliterated pretty much everyone by holding down 18 of 30 spots. I think Nintendo is someone giving the Japanese video game crack judging by those ridiculous numbers.

And people said Sega has lost it? Well, judging from this sales chart, Sega has certainly lost nothing.

If you want to see the whole list, check it out after the jump.

[Via NeoGAF]

1. (Wii, Nintendo) Wii Sports – 61,399 / 794,118
2. (DS, Square Enix) Dragon Quest Monsters Joker – 55,180 / 916,000
3. (Wii, Nintendo) Wii Play – 54,578 / 719,089
4. (DS, Nintendo) Common Knowledge Training – 35,819 / 1,098,912
5. (DS, Nintendo) New Super Mario Brothers – 34,628 / 4,003,134
6. (DS, Nintendo) More Brain Age – 32,865 / 3,838,652
7. (DS, Nintendo) Animal Crossing Wild World – 32,864 / 3,876,696
8. (PSP, Konami) Metal Gear Solid Portable Ops – 28,152 / 306,359
9. (DS, Nintendo) Pokemon Diamond – 22,982 / 2,502,801
10. (DS, Nintendo) Mario Kart DS – 22,640 / 1,997,233
11. Kirby Squeak Squad (NDS, Nintendo)
12. English Training (NDS, Nintendo)
13. Pokémon Pearl (NDS, Nintendo)
14. Yakuza – The Best (PS2, Sega)
15. DS Menu Collection (NDS, Nintendo)
16. Jump Ultimate Stars (NDS, Nintendo)
17. Kanji Test (NDS, Rocket Co.)
18. Zelda Twilight Princess (Wii, Nintendo)
19. Brain Training (NDS, Nintendo)
20. Wario Ware Smooth Moves (Wii, Nintendo)
21. Yakuza 2 (PS2, Sega)
22. Tales of the World (PSP, Namco)
23. Monster Hunter Freedom (PSP, Capcom)
24. Oshare Majô Love & Berry (NDS, Sega)
25. 2 millions Kanji (NDS, IE Institute)
26. Seiken Densetsu 4 (PS2, Square-Enix)
27. The Battle of Yu Yu Hakusho (PS2, Banpresto)
28. DBZ Budokai Tenkaichi 2 (Wii, Bandai)
29. Pokémon Battle Revolution (Wii, Nintendo)
30. Cooking Navigator (NDS, Nintendo)

Published on January 20th, 2007 under , , ,

Yakuza: Best Game Movie Yet?


Yakuza Movie

Check out the official site and trailer!

Ok, it might just be my taste in movies, (I love stuff like Versus and comic book movies) but this looks great. Most of the shots in the trailer look like they are straight from the game, which is something that most other video game movies fail to do. I’m going to go ahead and say this one isn’t going to suck, which is the first time I’ve ever said that about a Video Game movie.

The film, to be released March, 3rd, is directed by Takeshi Miyasaka. It also stars Japanese Pro Wrestler Masakatsu Funaki, so you know it’s going to be legendary. the acclaimed Takashi Miike (Audition, Ichi the Killer, Full Metal Yakuza) and stars Kazuki Kitamura (Full Metal Yakuza, Godzilla: Final War) as our hero, Kazuma.

Yakuza is known as Ryu Ga Gotoku in Japan and is created by Toshihiro Nagoshi (Daytona USA, Super Monkey Ball.) Recently a 43-minute Prologue to the movie was released on DVD to promote the game’s sequel, Ryu Ga Gotoku 2. No word yet on release of the prologue, movie or game sequel getting a release outside of Japan. Fans of campy Japanese Cinema can only hope…

[Via IGN]

Sorry for the confusion, Takeshi Miyasaka directed the Prologue DVD, which starred Masakatsu Funaki. Thanks for catching that, Nate.

Published on January 5th, 2007 under , , ,

New Yakuza 2 screens released


New Yakuza 2 screens released

Yakuza is at the top of my Sega game “to-play” list. I’ve heard a lot of good things about it, but it’s been one of those games I’ve always meant to pick up but haven’t got around to it. And it looks like I’ll be having some catching up to do as Sega is already hard at work on the sequel, and Gamespy has just posted a ton of new screens.

While Sega plans to release the game Dec. 7 in Japan, there is no release date for North America. And that might be a good thing, because with the way Sega has been delaying their games, it might be a PS4 launch title.

Some of the improvements IGN noticed when it played a demo at the Tokyo Game Show was improved load times, more people in the streets, and more natural reactions from NPCs.

[Via Gamespy]

Published on November 18th, 2006 under , ,

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