All posts under tagged ‘U.K.’ Feed for all posts filed under "U.K."

Sonic edges by Mario as UK’s favorite mascot

Source: infendo.com

He’s the fastest thing alive, and apparently, he’s also the favorite.

Or so say the Brits, at least.

SEGA’s Sonic the Hedgehog edged by Nintendo’s Super Mario as the United Kingdom’s favorite video games mascot. The speedy blue blur beat the iconic Italian plumber by a three percent margin of votes.

More than 500 UK gamers were polled to mark the launch of this week’s London Games Festival.

Four of the top 10 were Nintendo mascots — Donkey Kong, Link and Pikachu were also on the list.

The full top-ten list includes, in order: Sonic the Hedgehog, Super Mario, Lara Croft, Donkey Kong, Pac-Man, Link, Max Payne, Pikachu, Niko Belic (Grand Theft Auto) and Blanka (Street Fighter).

Published on October 21st, 2008 under , ,

UK’s first official National Videogame Archive launched

Source: videogamesblogger.com

The UK’s first official National Videogame Archive is being launched in a bid to preserve the history of a global industry now worth an estimated £22 billion (that’s $39 / €28 billion). Formed by academics at Nottingham Trent University and working in partnership with the National Media Museum in Bradford, the archive will recognise the significant contributions made by videogames to the diversity of popular culture across the globe - from the humble beginnings of 1972’s ‘Pong’, to the blockbusters of the 21st Century.

The new archive will be housed at the National Media Museum and will be managed, steered and researched in collaboration with Nottingham Trent University’s Centre for Contemporary Play. The Centre draws on academic strengths across a range of disciplines, including psychology, cultural studies, art and design and computer science. In return, the Museum will provide the best levels of care and stewardship for the archive.

In addition to a treasure trove of consoles and cartridges, the archive will collect and gather a broad range of items from across the industry. It will encompass the wider cultural phenomenon of videogames by documenting advertising campaigns, magazine reviews, artwork and the communities that sustain them - the overall aim being to collect, celebrate and preserve this vital cultural form for future generations.

Dr James Newman, from Nottingham Trent University’s Centre for Contemporary Play, said: “The National Videogame Archive is an important resource for preserving elements of our national cultural heritage. We don’t just want to create a virtual museum full of code or screenshots that you could see online. The archive will really get to grips with what is a very creative, social and productive culture.”

He added: “It will not only be a vital academic resource to support growing disciplines in videogame studies but will also be something that the general public can fully engage with.”

With popular new videogame releases already resembling Hollywood blockbusters, videogame buffs are keen to avoid the mistakes of their counterparts in the film industry where countless pieces of historically significant material have been lost forever. Procedures and practices are now being carefully developed to deal with the collection of materials and artefacts for this new archive.

Paul Goodman, Head of Collections & Knowledge at the National Media Museum, said: “The archiving of these important artefacts presents us with some real challenges, not least in the area of preservation. We must balance the necessary conservation requirements of these materials, with the need to allow the public to understand and interact with them both now and in the future, which is really the cornerstone of what we are trying to do.”

The National Videogame Archive will be launched at this year’s GameCity 3 festival in Nottingham, for which Nottingham Trent University is the lead partner. The three day event is set to attract videogame enthusiasts, developers and publishers to a range of activities taking place across the city and at the main festival venue, Gatecrasher nightclub.

Iain Simons, Director of GameCity at Nottingham Trent University, said: “This year’s festival is going to be huge. We’ll be opening up the world of videogames for everybody to experience and the launch of the new National Videogame Archive will be an important feature for this year’s event. We’ll have special guests from the industry with us, along with world-record breaking attempts, keynote speeches and lots, lots more.”

Published on October 6th, 2008 under , , , , , ,

Manhunt 2 silly-walking into UK on Halloween

Source: infendo.com

The Queen decreed, “You shall simulate murder with your Wii remote.” God save the Queen.

Rockstar Games’ controversial Manhunt 2 has secured an Oct. 31 release in the United Kingdom.

The UK version of Rockstar’s gruesome Wii thriller has been “heavily reworked” from the US version, according to IGN.

Rejected by the Ministry of Silly Walks the British Board of Film Classification in June 2007, Manhunt 2 was criticized for “unremitting bleakness and callousness of tone.”

The Wii version of Manhunt 2 released to mixed reviews in North America last Halloween. It has sold approximately 200,000 copies since according to VGChartz, slightly less than the PS2 version.

Published on October 6th, 2008 under , ,

Game Changer: Wii Fit sells 90 units per minute in U.K.

Source: infendo.com

250_wii_fit_box_front.jpgThis really shouldn’t surprise anyone, but the Wii Fit is selling 90 units per minute in the UK store Woolworth’s.

“This is a revolution in computer gaming. For a game not targeted at gamers to sell in numbers like this is unheard of and is genuinely changing the market,” said Woolworths games trading manager Gerry Berkley.

I’ve got mine pre-ordered, and from the sounds of it several Infendo readers do as well. I see no reason why this peripheral won’t explode onto the scene in North America just has it done in the UK and Japan. A caveat, however, if I may. It will be interesting to see what happens with Wii Fit after the initial sales die down. Reggie vaguely promised that 10 games were in development for Wii Fit the Wii Balance Board. We’ll see if that’s true, and when.

Published on April 25th, 2008 under ,

Beer and bowling, Wii style

Source: infendo.com

Wii Bowling in a PubNote to self: Travel more. Addendum: Travel more to places that enjoy a good spirit or two. Plus Wii Bowling.

The Publican, via Maxconsole, says the Wii has been a hit since day one at Brixton Bar and Grill in London. The pub runs “Wii Love Wednesdays,â€? which has patrons play against each other free of charge and the rest of the hooligans watch the action a big screen.

“I had this back room and it’s an unusual space,â€? explains Adam. “At the weekends, when we have the DJ in, it’s great. During the week I thought ‘how can we use it?’ I have a big projector so I thought ‘why not get a Wii?’â€? A self-confessed ‘games nerd’ himself, Adam says the £180 console has more than paid for itself. Free for customers to use, it “makes people stay longerâ€?, he says. “The last people to leave will always, always be the people playing the Wii. Selling another 10 pints at 10:45pm, it quickly pays for itself.â€? The only problem, he says, is that because of the much-publicised Christmas rush to buy Wiis before stocks ran out, he has had difficulty tracking down extra controllers to meet demand.

The ingenious Adam has tried traditional pub games, such as bridge and chess (really?! — Jack), but apparently none have been as successful as the good arm flailing provided by Nintendo’s hot console. Personally, I’d be worried about theft and vandalism, but then again I live in a wretched hive of scum and villainy near Boston. Yes, you got it, a college town.

What’s next? Guitar Hero/Rock Band karoake? (yes, please check on that, I could have sworn that’s already real)

Published on January 11th, 2008 under , ,

God save the Queen — and Nintendo

Source: infendo.com

Queen WiiNot that Nintendo needs saving or anything… but I was feeling corny tonight and word on the street today is that the good Queen of England, when she’s not not governing the United Kingdom in her ceremonial role, can put “some killer English on a bowling ball in Wii Sports.

The gadget-loving Queen has become HOOKED on Prince William’s new Nintendo Wii games console. William’s girlfriend Kate Middleton bought him the £200 gift for Christmas - but he now has to share it with his grandma. A Palace source told The People: “When she saw William playing a game after lunch at Sandringham she thought the Nintendo looked tremendous fun and begged to join in. “She played a simple ten-pin bowling game and by all accounts was a natural.

Jolly good. Great for the Queen and the British Isles. However, and this could be me, but for some reason whenever I try to imagine the new Nintendo scene at Buckingham Palace and the Wii-playing Queen, images of dancing, gyrating doilies haunt my dreams for a week.

Published on January 7th, 2008 under , ,

Wii is fastest selling U.K. console ever

Source: infendo.com

Wii in the UKThe momentum slows increases exponentially…

The Nintendo Wii has become the UK’s fastest-selling home console in history, with 1 million units sold in 38 weeks. It was 50 weeks before PlayStation 2 hit the 1 million mark, while Xbox 360 took 60 weeks to reach the same target. According to Chart Track, the Wii now has a 68 per cent share of the UK home console market. The Nintendo DS also continues to perform well and has an 86 per cent share of the handheld market.

Brilliant.

Published on August 30th, 2007 under ,

Manhunt 2 — Too hot for the U.K.!

Source: infendo.com

Manhunt for WiiSeems our British brethren won’t be placing plastic bags over the heads of their adversaries in Manhunt 2 for the Wii this summer. The Register reports:

Rockstar Games’ Manhunt 2 has been to all intents and purposes banned in the UK after the British Board of Film Classification (BBFC) refused to certify the PS2 and Wii title. Without a BBFC certificate, the game can’t legally be sold here.

The BBFC’s verdict of the game is damning: “Manhunt 2 is distinguishable from recent high-end video games by its unremitting bleakness and callousness of tone in an overall game context which constantly encourages visceral killing with exceptionally little alleviation or distancing,” the organisation said today.

“Unremitting bleakness and callousness of tone in an overall game context which constantly encourages visceral killing with exceptionally little alleviation or distancing” — and it was said about a game making its way to a Nintendo system? My my my. The times they are a changin’.

There’s something to be said about a game like Manhunt being sold illegally, don’t you think? Sweet irony.

[Thanks, Daniel]

Published on June 19th, 2007 under ,

Member of "Hype Media! Network"