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Braid to PS3 Says USK



The German Rating Board (USK) has recently listed and rated “Braid” as coming to the PS3.

For those of you who have been drooling over this highly praised Xbox Live exclusive, keep your fingers crossed!

Published on July 31st, 2009 under , , , ,

Wipeout HD Fury Expansion Review



Let me get this out there, I dislike racing games in any form or fashion. And I was never open to any other music than rock. But this, has changed my world. And yes, I’m new to the wipeout scene and yet I bought this, I hope that speaks for its own. For 9.99$ you get an abundance of content which was posted, here. I’ll get straight to the point.


Detonator This little beauty here is my favorite game mode among the rest. Why? Its easy. Fun. And gets gets harder as it progresses like the Zone mode. Its like Wipeouts own interpretation of the rail shooter. Targets are scattered all along the track, and players must use the on-ship guns to take them down. The ship can only fire ten bullets at a time, before reloading, so players must remain focused with their aim. A combo system encourages skillful shooting, as ten consecutive successful shots are far more valuable than ten shots alone. However, frugality comes at a terrible cost, as we’ve learned the hard way. Each lap introduces more targets to the track, and those that weren’t destroyed in the first lap become deadly bombs that deal significant damage to your ship. As each race progresses, it becomes increasingly difficult to simply stay alive, as players won’t be able to shoot fast enough, or weave between bombs quickly enough.


Zone Battle The Zone mode was my favorite mode in Wipeout before the expansion. But with Zone Battle, you have to gather up speed, stay not scratched and dodge barriers along the way. It sounds a lot easier than it sounds, trust me. Normally, I just gather up enough speed until i can boost my way to victory.


Eliminator Fun, this is just meant to be fun and not be pretty. If your familiar with the term, Kill. Kill. Kill. Then you know what this mode is all about. But it ain’t about just blowing stuff up with your weapons. Its also about strategically going ahead of all the players until you get your weapon of choice and well, you know what to do from there.


The Soundtrack I haven’t heard such an amazing soundtrack like this since I played Kingdom Hearts. Its turn me to listen to techno, and watch videos of people Deejay.

Presentation They’ve redone the menus, gave 13 new skins for ships, new modes that gorgeous, and made every penny worth it.

So if you own Wipeout HD, and have been wondering whether or not this is worth your money. It is. And if you don’t own Wipeout HD, get it and buy the fury expansion as well, its worth your money.

Published on July 29th, 2009 under , ,

Square Enix Eidos Confirms GAMESCom 2009 Line-Up



I’ll never get use to that name… SEE bleh! With that said, Square has just announced their line-up of great games they will be showing off at the European convention this August.

Here is the list of PS3/PSP games that SEE will be showing off this year:

-Batman: Arkham Asylum
-Dissidia Final Fantasy
-Final Fantasy XIII
-Final Fantasy XIV
-Front Mission Evolved
-Mini Ninjas

Published on July 28th, 2009 under , ,

Fat Princess This Thursday


That’s right, Fat Princess will be hitting PSN this Thursday for $14.99 USD. It will also be released simultaneously worldwide, hitting North America, Europe and Asia. A release is still being worked out for Japan and nothing was said about an Australian release, but I don’t see why it couldn’t be released there as well. You can check out the Interview done by the Official PS Blog here:

Published on July 27th, 2009 under , , , ,

Compare Trophy Cards.


To compare you trophies with friends when not at your PS3, visit and log in through the purple bar at the top. You can then browse your friends list and click on their name to be presented with this. In the picture below I have compared my own (Trigga_Tybalt) with Tosh’s (xBeserker) trophy count.

trig tosh trophies

Feel free to compare and post your own below.

Published on July 27th, 2009 under , , ,

TGS Sony Keynote Details



It seems that Sony is going to break their keynote for TGS into 2 parts.

The first part is a keynote from Kaz Hirai titles “Sony Computer Entertainment New Tactics 2009″. With a title like this…you can’t but think there will be some big announcments. One wouldn’t title a keynote this and release a few PSN games.

The second part is going to be a panel discussion titled “Visions and strategies of the top publishers in the golbal era” featuring SCE (Yoshida and Kaz), Square Enix’s President, Capcoms President & CEO as well as Namco’s President.

This will take place on September 24th from 10:30-12:30am (not sure what time zone, probably Japan)

Link to Story

Published on July 24th, 2009 under , , , , ,

Pixel Junk Shooter – GIANT ENEMY CRABS!!!



The amazing puzzle solving, horribly named Pixel Junk game is back with a newer demo then what was previously shown at E3, this time with Co-op. I’ve not confirmed if it is local or online as of yet however.

…and yea I know…it might be a Spider instead of a Crab…but who could turn that down?


Published on July 23rd, 2009 under , , , ,

New Borderland’s Screens and Interview



-Many creative risks borrowed from Bioshock

-Single player and multi-player are seamless. You can start a mission and invite a friend mid mission.

-4 different playable characters with different attributes that grow stronger as you gain abilities.

-650,000 different guns in the game.

-Vehicles play a big role with some customization options.

Scheduled release date is October 20th

Full Interview Here


Published on July 23rd, 2009 under , , , ,

Ratchet and Clank Future: A Crack in Time Comic-Con Edition



A continuation of our favorite Lombax and co-starring robot friend seems to be getting a pretty nice graphical upgrade. Many people are comparing the graphics to be Toy Story-esque in alot of the pre-rendered images.

From what I’ve read, it seems they will be concentrating on a lot of puzzles that could potentially be tougher then the ones in the games previously.

I’ve never been a “huge” fan of this game. I’ve played them and enjoyed them, but this one has surely caught my eye.

Click Here For Full Sized Images


Published on July 23rd, 2009 under , ,

Castle Crashers Announced for PS3


Castle Crashers has been one of the bright lights on Xbox Live Arcade since it was released last August. The stylized side-scrolling brawler offered a winning mix of solid action, quirky charm, and four-player co-op play. Unfortunately, PlayStation 3 owners haven’t been able to get in on the fun–until now. The Behemoth is taking the wraps off of Castle Crashers for the PlayStation 3 at Comic-Con today, and showing off the first playable version of the upcoming downloadable title. We paid the California-based developer a visit for a first look.

For those of you who aren’t already familiar with the game, Castle Crashers follows four knights as they head out to rescue their respective special ladies who’ve been princess-napped (a common problem in games). The road to rescue sends the knights up against hordes of enemies but, with teamwork, a little help from their animal friends, a variety of different weapons, magic, and some leveling up, a happy ending is guaranteed. The game takes a light action-RPG approach to the head busting by letting you earn experience and level different stats on your knight, such as strength, defense, agility, and magic. The end result on the Xbox 360 was a fun game that got even better when you played co-operatively with friends online. As a bonus, the Behemoth also included an arena to fight with friends and a food-gorging minigame.

All of the above is on its way to the PlayStation 3, with the appropriate tweaks, such as trophy support, for Sony’s platform. The Behemoth isn’t offering much in terms of information on exclusive content for the PlayStation 3 game beyond saying that it’s still to be determined. The air of mystery also extends to the game’s release date, which the team is keeping quiet about for the moment. The best we could get out of them was that they’re working to get the game out as soon as they can and that development is going well.

As far as how the PS3 game looks and plays, the demo that we checked out was already running well and certainly looked to be on par with the Xbox 360 game. The action is smooth and responsive, and the colorful visuals look as crisp as ever. From the look of things Castle Crashers should be a good addition to the PlayStation Network library. A straight port of the Xbox 360 game will be a lot of fun, but we’re hopeful that the PS3 version might also benefit from some additional content. Look for more on Castle Crashers for the PlayStation 3 in the months to come.


Published on July 23rd, 2009 under ,

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