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Silent Hill: Homecoming review video


Homecoming for PS3The game thrusts players into a shadowy world of chaos and terror with atmospheric graphics and an original storyline that sheds new light on the desolate, fog-shrouded town of Silent Hill. Silent Hill: Homecoming follows Alex Shepherd, a war veteran returning home from an overseas tour of duty to investigate the mysterious disappearance of his younger brother, Joshua. His travels lead him through the small, insular community of Shepherd’s Glen and eventually through the hauntingly empty streets of Silent Hill.

Building upon the series’ trademark foundations of atmosphere, adventure and storytelling, Silent Hill: Homecoming introduces players to a frightening new experience. When confronted by the perverse incarnations of evil that roam Silent Hill and Shepherd’s Glen, players are able to utilize an enhanced combat system and execute a number of offensive and defensive maneuvers as they experience every terrifying encounter with the game’s numerous nightmarish creatures. Players also have to solve a variety of puzzles as they progress through the highly atmospheric game world, using cues from the environment to unlock Silent Hill’s darkest secrets. Continuing the series’ tradition of standout music and sound design, Silent Hill: Homecoming features an original soundtrack by famed composer Akira Yamaoka.

Is this next-gen trip to Silent Hill as scary as its predecessors? Find out in this Silent Hill: Homecoming video review.

To quote the video review: “Silent Hill’s road to re-emergence is filled with its share of bumps, but Homecoming still delivers a solid follow-up worthy of its lineage. And that’s also the problem. The development team has played it safe, delivering a game that maintains the status quo. It will make fans giddy, but those without preconceived notions will find it to be a bit clunky and growing long in the tooth.”

Design — 7.7
Story — 6.9
Gameplay — 7.4
Presentation — 8.8
Overall — 7.7

Castlevania Order of Ecclesia - Fact Sheet, Characters


Product Description

Following on the success of Dawn of Sorrow and Portrait of Ruin the legendary Castlevania series is back in its 3rd installment on the Nintendo DS.  This time you play as a member of the Ecclesia, an organization that has sworn to defeat the evil forces of Dracula.  Use the brand new Glyph attack system which has more than 100 different combinations to battle Dracula and his minions throughout 20 explorable areas.  Take part in side quests and collect items to power up your character in the next great Castlevania game produced by Koji Igarashi.

Key Features

•  Castlevania: The Order of Ecclesia features intense side-scrolling action game play as you quest to collect elements that will help you in your quest against Dracula Explore all-new outdoor areas from the forests to the ocean.
•  Compete head-to-head mode via the Nintendo DS Wi-Fi Connection.
•  Sell and buy items and equipment you have found while playing with other players utilizing Nintendo DS Wi-Fi Connection.
•  Connect to the upcoming Wii version of Castlevania Judgment for special unlockable items.
•  Utilize multiple abilities and attacks simultaneously with the all-new Glyph attack system.
•  Replay more than once to discover the multiple endings


Characters of Order of Ecclesia




Dracula on his Throne

Published on October 2nd, 2008 under ,

PES 2009 demo out on Xbox 360, PS3 and PC today


Pre-order PES 2009 for Xbox 360Konami has announced they’ll release a playable demo of the upcoming PES 2009 (AKA Pro Evolution Soccer 2009) game for Xbox 360, PlayStation 3 and PC today. The full game is set for release on October 17th in Europe and on November 12th in America on not just Xbox 360, PS3 and PC, but also Wii, PS2 and PSP.

PES 2009 marks the triumphant return of what is regarded as the most realistic soccer title for any format. Users will be treated to an expansive playable demo of the new title, with the bespoke version offering a full five-minute Exhibition multiplayer match.

Players will be able to select fully licensed Manchester United, Liverpool, Real Madrid, and Barcelona club teams, or the licensed Italian or French national sides. The demo will allow users an early taste of the all-new elements set to further bolster PES 2009’s reputation as the definitive soccer game. All new visuals with completely remodeled players and animations, and new physics routines to ensure the ball behaves more realistically have been included, while the AI of the CPU sides has been enhanced to provide an ever evolving challenge.

The PES 2009 demo will also include promotional videos detailing the new game’s ‘Become a Legend’ and online ‘Legends’ modes, which see the player controlling just one player within a team and attempting to forge a career in soccer. Starting as a promising 17-year-old, players must force their way into the first team and produce a series of blistering performances which will ultimately result to a move to one of Europe’s biggest sides. Or, on the flipside, poor performances can see a player struggling in the lower leagues and eventually being released…

Published on October 2nd, 2008 under , , , , , , , , , ,

Nintendo holds Charity Event for Starlight Foundation


What is the best thing that can happen on a slow rainy day in New York City? How about a charity event, decked out with the latest upcoming games for the Wii and the Nintendo DS at the Nintendo World Store in Rockefeller Center? That is exactly what happened on Friday September 12th, when Nintendo hosted a party for the Starlight Foundation a charity group determined to help lift the spirits of seriously ill children who are dealing with debilitating and depressing long term hospital stays.

Hit the jump for game impressions, pictures, and more information about the event.

The event was about raising money for the fundation through a silent auction of some somewhat rare Nitnendo accesories, as well as some bags, some rings, a signed copy of Nintendo Power and a 1,500$ electric guitar. In all the event raised a few thousand dollars and also recieved some very generous donations of special gaming centers that would be given to a hospitals around the area. Each center was fitted with a Nintendo Wii and a high definition flat screen for the kids to play with in their hospital rooms. The centers were donated by Nintendo Power, Gamecock, Konami, Ubisoft, CDV, and EA and were presented to the Starlight foundation by the publicist of Nintendo Power in sort of an impromptu press gathering during the middle of the party on the top floor of Nintendo World Store.

After all the donation and press pictures and photos the party returned back to full swing and people went back to playing some of the upcoming games for the Wii and the DS. The games featured at the event were Mushroom Men, Rayman Raving Rabbids 2, My Sims Kingdom, SimCity Creator, Elebits DS, Rock Revolution, Dance Dance Revolution Hottest Party 2 and Castlevania Judgment. Some of which I had to wait in line to play and or navigate through the party goers, like Cory from Cory in the House and Mark-Paul Gosselaar from Saved By The Bell. Enough about them though let us get straight to the games.

Rock Revolution - Konami
For a game that is suppose to be the response to Guitar Hero, and Rock Band the first thing that I noticed was odd was the game did not feature any sort of guitar peripheral nor any special add on at all. It was just a WiiMote and Nunchuck which could be used for Drums, Bass, and Guitar, which was the only instruments that I happened to notice while playing. The game features a basic streaming note GUI except it isn’t like Guitar Hero, or Rock Bands at all. The notes fall from the top of the screen down to the bottom and line up with a graphical bar. It is there that you either shake the remote the way it shows on the screen if you are playing drums, or hold down a certain button and waggle the WiiMote for it to register. Something that was actually interesting was the fact that you could jump in and join someone playing during the middle of the song, and not wait for a new song or have someone quit to a main menu. It should be noted that I couldn’t hear any of the music due to the DJ blasting a mixture of Rap and Rock throughout the party, so I don’t even know if the soundtrack was good.

Castlevania Judgment - Konami

As a hard core Castlevania fan and collector of the franchise I have to say I was very disappointed with the game play of the game. The game tries to be a fighting game but it comes off like it has no clue as to what it is actually doing. As you don’t even press buttons to attack and half to rely on waggling the remote and holding different buttons to pull of special attacks. Which seems to direcltly go against what Iga was trying to avoid as your arm will get more tired trying to flail it around to pull off a combo then actually do a normal whip combo in a game. The game was only playable with three characters Simon Belmont, Young Maria Renard, and Alucard. Each character when selected starts out with a selection of power and what sub weapon [Axe, Knife, Holy Water, and Cross] they would like to use.  The main problem with this game is the free roaming arena as you run around to avoid attacks and try to run up to your enemy to strike you seem to miss a lot. Since the game doesn’t have any type of automatically lock on which makes for frustraiting misses when trying to attack someone giving them an opening to attack you. I have to actually say that I hope Konami actually fixes this game up and that this will not be the final product otherwise I would suggest to avoid it. I’m sorry Iga, a fighting game a Castlevania does not make.

Dance Dance Revolution Hottest Party 2 - Konami

Dance Dance Revolution with Wii controls seems like a good idea until you hit the person next to you when you flail your arm to the right or left. When playing this game I accidently knocked into a server who was trying to sneak by me on the side. Lets just say it was a good thing that they were not carrying food, otherwise it would have been a mess. The game is your basic DDR game except it throws in some random steps or movements for you to do with your arms or legs. As they slowly pop up during the song in random intervals, which really tripped me up since I was used to just normal notes flying across the screen. However, if you have enough space this game could be really fun and challenging, although I can’t comment on the soundtrack since I couldn’t hear it, Thanks DJ!

Mushroom Men the Spore Wars - Gamecock

This was by far the best game at the event as a lot of people I talked to seemed to have liked it. However, the game is fun yet flawed as the camera has some very weird movement problems with the envirnment. After talking to the developer Shaun Norton about the game he said that there were a few problems with the camera due to the unique land