All posts under tagged ‘Konami’ Feed for all posts filed under "Konami"

Silent Hill: Homecoming review video

Source: videogamesblogger.com

Homecoming for PS3The game thrusts players into a shadowy world of chaos and terror with atmospheric graphics and an original storyline that sheds new light on the desolate, fog-shrouded town of Silent Hill. Silent Hill: Homecoming follows Alex Shepherd, a war veteran returning home from an overseas tour of duty to investigate the mysterious disappearance of his younger brother, Joshua. His travels lead him through the small, insular community of Shepherd’s Glen and eventually through the hauntingly empty streets of Silent Hill.

Building upon the series’ trademark foundations of atmosphere, adventure and storytelling, Silent Hill: Homecoming introduces players to a frightening new experience. When confronted by the perverse incarnations of evil that roam Silent Hill and Shepherd’s Glen, players are able to utilize an enhanced combat system and execute a number of offensive and defensive maneuvers as they experience every terrifying encounter with the game’s numerous nightmarish creatures. Players also have to solve a variety of puzzles as they progress through the highly atmospheric game world, using cues from the environment to unlock Silent Hill’s darkest secrets. Continuing the series’ tradition of standout music and sound design, Silent Hill: Homecoming features an original soundtrack by famed composer Akira Yamaoka.

Is this next-gen trip to Silent Hill as scary as its predecessors? Find out in this Silent Hill: Homecoming video review.


To quote the video review: “Silent Hill’s road to re-emergence is filled with its share of bumps, but Homecoming still delivers a solid follow-up worthy of its lineage. And that’s also the problem. The development team has played it safe, delivering a game that maintains the status quo. It will make fans giddy, but those without preconceived notions will find it to be a bit clunky and growing long in the tooth.”

Design — 7.7
Story — 6.9
Gameplay — 7.4
Presentation — 8.8
Overall — 7.7

Castlevania Order of Ecclesia - Fact Sheet, Characters

Source: infendo.com

Product Description

Following on the success of Dawn of Sorrow and Portrait of Ruin the legendary Castlevania series is back in its 3rd installment on the Nintendo DS.  This time you play as a member of the Ecclesia, an organization that has sworn to defeat the evil forces of Dracula.  Use the brand new Glyph attack system which has more than 100 different combinations to battle Dracula and his minions throughout 20 explorable areas.  Take part in side quests and collect items to power up your character in the next great Castlevania game produced by Koji Igarashi.

Key Features

•  Castlevania: The Order of Ecclesia features intense side-scrolling action game play as you quest to collect elements that will help you in your quest against Dracula Explore all-new outdoor areas from the forests to the ocean.
•  Compete head-to-head mode via the Nintendo DS Wi-Fi Connection.
•  Sell and buy items and equipment you have found while playing with other players utilizing Nintendo DS Wi-Fi Connection.
•  Connect to the upcoming Wii version of Castlevania Judgment for special unlockable items.
•  Utilize multiple abilities and attacks simultaneously with the all-new Glyph attack system.
•  Replay more than once to discover the multiple endings

Trailer

Characters of Order of Ecclesia

Shinoa

Barlowe

Albus

Dracula on his Throne

Published on October 2nd, 2008 under ,

PES 2009 demo out on Xbox 360, PS3 and PC today

Source: videogamesblogger.com

Pre-order PES 2009 for Xbox 360Konami has announced they’ll release a playable demo of the upcoming PES 2009 (AKA Pro Evolution Soccer 2009) game for Xbox 360, PlayStation 3 and PC today. The full game is set for release on October 17th in Europe and on November 12th in America on not just Xbox 360, PS3 and PC, but also Wii, PS2 and PSP.

PES 2009 marks the triumphant return of what is regarded as the most realistic soccer title for any format. Users will be treated to an expansive playable demo of the new title, with the bespoke version offering a full five-minute Exhibition multiplayer match.

Players will be able to select fully licensed Manchester United, Liverpool, Real Madrid, and Barcelona club teams, or the licensed Italian or French national sides. The demo will allow users an early taste of the all-new elements set to further bolster PES 2009’s reputation as the definitive soccer game. All new visuals with completely remodeled players and animations, and new physics routines to ensure the ball behaves more realistically have been included, while the AI of the CPU sides has been enhanced to provide an ever evolving challenge.

The PES 2009 demo will also include promotional videos detailing the new game’s ‘Become a Legend’ and online ‘Legends’ modes, which see the player controlling just one player within a team and attempting to forge a career in soccer. Starting as a promising 17-year-old, players must force their way into the first team and produce a series of blistering performances which will ultimately result to a move to one of Europe’s biggest sides. Or, on the flipside, poor performances can see a player struggling in the lower leagues and eventually being released…

Published on October 2nd, 2008 under , , , , , , , , , ,

Nintendo holds Charity Event for Starlight Foundation

Source: infendo.com

What is the best thing that can happen on a slow rainy day in New York City? How about a charity event, decked out with the latest upcoming games for the Wii and the Nintendo DS at the Nintendo World Store in Rockefeller Center? That is exactly what happened on Friday September 12th, when Nintendo hosted a party for the Starlight Foundation a charity group determined to help lift the spirits of seriously ill children who are dealing with debilitating and depressing long term hospital stays.

Hit the jump for game impressions, pictures, and more information about the event.

The event was about raising money for the fundation through a silent auction of some somewhat rare Nitnendo accesories, as well as some bags, some rings, a signed copy of Nintendo Power and a 1,500$ electric guitar. In all the event raised a few thousand dollars and also recieved some very generous donations of special gaming centers that would be given to a hospitals around the area. Each center was fitted with a Nintendo Wii and a high definition flat screen for the kids to play with in their hospital rooms. The centers were donated by Nintendo Power, Gamecock, Konami, Ubisoft, CDV, and EA and were presented to the Starlight foundation by the publicist of Nintendo Power in sort of an impromptu press gathering during the middle of the party on the top floor of Nintendo World Store.

After all the donation and press pictures and photos the party returned back to full swing and people went back to playing some of the upcoming games for the Wii and the DS. The games featured at the event were Mushroom Men, Rayman Raving Rabbids 2, My Sims Kingdom, SimCity Creator, Elebits DS, Rock Revolution, Dance Dance Revolution Hottest Party 2 and Castlevania Judgment. Some of which I had to wait in line to play and or navigate through the party goers, like Cory from Cory in the House and Mark-Paul Gosselaar from Saved By The Bell. Enough about them though let us get straight to the games.

Rock Revolution - Konami
For a game that is suppose to be the response to Guitar Hero, and Rock Band the first thing that I noticed was odd was the game did not feature any sort of guitar peripheral nor any special add on at all. It was just a WiiMote and Nunchuck which could be used for Drums, Bass, and Guitar, which was the only instruments that I happened to notice while playing. The game features a basic streaming note GUI except it isn’t like Guitar Hero, or Rock Bands at all. The notes fall from the top of the screen down to the bottom and line up with a graphical bar. It is there that you either shake the remote the way it shows on the screen if you are playing drums, or hold down a certain button and waggle the WiiMote for it to register. Something that was actually interesting was the fact that you could jump in and join someone playing during the middle of the song, and not wait for a new song or have someone quit to a main menu. It should be noted that I couldn’t hear any of the music due to the DJ blasting a mixture of Rap and Rock throughout the party, so I don’t even know if the soundtrack was good.

Castlevania Judgment - Konami

As a hard core Castlevania fan and collector of the franchise I have to say I was very disappointed with the game play of the game. The game tries to be a fighting game but it comes off like it has no clue as to what it is actually doing. As you don’t even press buttons to attack and half to rely on waggling the remote and holding different buttons to pull of special attacks. Which seems to direcltly go against what Iga was trying to avoid as your arm will get more tired trying to flail it around to pull off a combo then actually do a normal whip combo in a game. The game was only playable with three characters Simon Belmont, Young Maria Renard, and Alucard. Each character when selected starts out with a selection of power and what sub weapon [Axe, Knife, Holy Water, and Cross] they would like to use.  The main problem with this game is the free roaming arena as you run around to avoid attacks and try to run up to your enemy to strike you seem to miss a lot. Since the game doesn’t have any type of automatically lock on which makes for frustraiting misses when trying to attack someone giving them an opening to attack you. I have to actually say that I hope Konami actually fixes this game up and that this will not be the final product otherwise I would suggest to avoid it. I’m sorry Iga, a fighting game a Castlevania does not make.

Dance Dance Revolution Hottest Party 2 - Konami

Dance Dance Revolution with Wii controls seems like a good idea until you hit the person next to you when you flail your arm to the right or left. When playing this game I accidently knocked into a server who was trying to sneak by me on the side. Lets just say it was a good thing that they were not carrying food, otherwise it would have been a mess. The game is your basic DDR game except it throws in some random steps or movements for you to do with your arms or legs. As they slowly pop up during the song in random intervals, which really tripped me up since I was used to just normal notes flying across the screen. However, if you have enough space this game could be really fun and challenging, although I can’t comment on the soundtrack since I couldn’t hear it, Thanks DJ!

Mushroom Men the Spore Wars - Gamecock

This was by far the best game at the event as a lot of people I talked to seemed to have liked it. However, the game is fun yet flawed as the camera has some very weird movement problems with the envirnment. After talking to the developer Shaun Norton about the game he said that there were a few problems with the camera due to the unique landscapes, but they were working on fixing it. Which I hope they due since this is a really fun game. Although, the Demo seemed to play pretty well with only a few problems here and there. The game plays almost like Zelda yet it really isn’t as it is more focused on jumping from place to place and collecting items to build new weapons. The story surrounding this series is split up into two game titles the first part of the story being released on the DS, and the second part on the Wii. As for connectivity between the two games I didn’t get a word on that, but I would have to say this was my favorite game out of the entire event.

Rayman Raving Rabbids 2 - Ubisoft

Rayman Raving Rabbids 2 continues with the same wacky mini games as the first one, however it is more focused around television and the themes of the channels. The Rabbids have advanced a little further in their conquest of the world and have taken over various Television channels like the MTV, Sports, or the News. So each set of mini game is set up to be played in certain ways do to this especially the sports channel. Where you can use the Wii Balance Board to actually play some of the games. Having playing the original game I would say that this one is a lot of fun to play but requires a lot more peripherals, so if you plan to get this you might as well go get Wii Fit.

My Sims Kingdom - EA
From what I saw when people were playing the game was that it seemed to be more of an Animal Crossing clone with various Sims features. Anything you did in your land/town would directly effect the people around you. That’s all I can really say about this game, as I really did not get a good enough chance to actually play with it.

As for SimCity Creator, or Elebits: The Adventures of Kai and Zero, I didn’t get a chance to play them. Although, from what I heard about SimCity Creator, you can do a lot of weird things especially getting some monsters to fight each other in the city you created. As for Elebits, I can’t comment much on it but you can expect a lot of stylus controls.

[Donate or find out more about the Starlight Foundation]

Pictures of the Event below.

Developers presenting the Fun Centers to the Starlight Orginization

This Developer won the most awesome hair award.
Someone really, really, loves Rayman Raving Rabbids 2.

I was trying to talk to Link, and get a picture, but he seemed a little shy without his masks.

Mushroom Men, woo!
Mushroom Men for the DS putting the “fun” back into Fungus.

Developement Nintendo Wii belonging to Konami, if only I had a screwdriver…

Castlevania Judgement, why Iga… why?!

Myself in Black and my Partner in Crime Chris owning up some Hottest Party.

Mother Fans waiting to get into the Nintendo World Store for the Sunday event. They were waiting since 6pm Thursday, they truly are the most dedicated fans out there.

Douglas B. PK Thundered himself into the party! Go Lucas!

The Infamous DJ who drowned out all the sounds and music of the games, did a good job I would have to say.

Published on September 14th, 2008 under , , , ,

Metal Gear Acid 3 possible on PlayStation Network says Hideo Kojima

Source: videogamesblogger.com

Metal Gear Acid 2 for PSPMetal Gear Solid creator Hideo Kojima said in a recent Leipzig Games Con 2008 interview that it’s possible the Metal Gear Acid games could end up continuing on the PlayStation Network, even though nothing is in production at the moment.

About the turn-based strategy PSP series coming to the PS3’s PSN he said: “I’ll say yes to that idea, but not because it is already running or anything. I’m just saying yes because it’s possible, I think it is possible. Sorry to say we don’t have specific plans at the moment, but it is possible, yes.”

Quoted by Eurogamer

Published on August 25th, 2008 under , , , , , , , , ,

New Silent Hill: Homecoming survival-horror gameplay and Comic Con 08 interview videos

Source: videogamesblogger.com

Homecoming for PS3Silent Hill: Homecoming (due September 2008 on PS3 & Xbox 360) marks the sixth story in the Silent Hill mythos, and introduces a new protagonist to the mysterious town. The story follows Alex Shepherd, returning to his hometown of Shepherd’s Glen to investigate the sudden disappearance of his brother and the strange occurrences taking place around town. Shepherd unravels a tale that takes him from his boyhood home to the fog-shrouded streets of Silent Hill, facing the darkest horrors of his soul to find his missing brother.

Watch as Alex explores a hometown building, gets stuck taking the elevator, and wished he took the stairs.

Find out if you should be taking your next vacation at Silent Hill. Watch a Comic Con 08 video interview.

Igarashi considering 2D Castlevania WiiWare title

Source: infendo.com

First WiiWare got Mega Man 9. Then it got Gradius Rebirth. And today it might get… Castlevania? Sure, why not! Castlevania guru Igarashi said as much in interviews with MTV and Wired this week, and I for one welcome yet another return to our roots, should it come to pass.

“I’m definitely interested in WiiWare and I think it’s one of the areas that 2D can still be very strong at,” Igarashi told MTV Multiplayer. In a separate interview with Wired’s Game|Life blog, he also noted that he’s watching Capcom’s decidedly retro Mega Man 9 “very closely” to see how it’s received once it debuts later this year, noting that “if it is successful that definitely opens up doors for what I can do.”

Given the cult following the 2D Castlevania series has accumulated on the Nintendo DS, this isn’t much of a surprise, but it’s welcome nevertheless.

Published on July 25th, 2008 under ,

Konami announces Time Hollow for DS

Source: infendo.com

Journey Through An All-New, Original Time-Bending Adventure That Allows Gamers To Explore The Past and The Present Simultaneously

EL SEGUNDO, Calif. - July 23, 2008 - Konami Digital Entertainment, Inc. officially announced today that Time Hollow is currently in development for the Nintendo DS™ system.  In this new story-driven adventure game, players journey through a time-bending adventure to solve the mysteries of the present by changing events of the past.

“A new franchise for Konami, Time Hollow delivers a unique adventure that will challenge and intrigue gamers with the combination of a deep storyline and clever puzzles,” said Anthony Crouts, Vice President of Marketing for Konami Digital Entertainment, Inc. “The game has a very unique look and style as the writing and cinematics of the game were done by some of the most gifted and popular talent in Japan.”

Featuring a variety of interesting characters that come to life via the words of Junko Kawano, script writer for Suikoden IV, Time Hollow enables players to guide Ethan Kairos on his quest to solve the mysterious disappearance of his family. While on his quest, Ethan comes across the mysterious Hollow Pen - an uncanny object that has the unique power to open portals to the past. Using the stylus pen and dual screen capabilities of the DS, players can use the Hollow Pen to draw portals between past and present. As they progress through their journey, they will encounter a variety of interesting characters that help them guide Ethan on his search for his family.

Time Hollow will be released in Fall 2008 on the Nintendo DS™. For more information, please visit: www.konami.com.

Published on July 23rd, 2008 under ,

First Castlevania: Order of Ecclesia gameplay videos (DS)

Source: videogamesblogger.com

Order of EcclesiaFollowing on the success of Dawn of Sorrow and Portrait of Ruin the legendary Castlevania series is back in its 3rd installment on the Nintendo DS titled Castlevania: Order of Ecclesia. The action platform game takes place after Castlevania: Symphony of the Night, sometime in the mid 1800s. Richter Belmont has vanished, leaving no one to oppose Dracula and his army as they spread across the land. Several groups of people form to battle the evil forces of Dracula, the most successful organization of which is the Order of Ecclesia and its greatest champion, Shanoa, the woman you play as.

Use the brand new Glyph attack system which has more than 100 different combinations to battle Dracula and his minions throughout 20 explorable areas. Take part in side quests and collect items to power up your character in the next great Castlevania game produced by Koji Igarashi.

Watch the first Castlevania: Order of Ecclesia gameplay video.

Jump, slash, and dodge to get through this enormous boss battle.

Gradius Rebirth announced for WiiWare (8-bit!)

Source: videogamesblogger.com

Gradius Rebirth WiiWare screenshot
The Japanese gaming magazine Famitsu had an article where Konami revealed Gradius Rebirth for WiiWare. The shoot ‘em up is due this summer and looks similar to the original Gradius. No releases outside of Japan have been announced yet.

So expect to be upgrading your ship soon as you will once again take control of the Vic Viper and battle enemies such as Moai heads in an effort to take down the Bacterian Empire once and for all.

PS: While it looks like the very first games in the series it doesn’t seem to be a port or remake, but rather as the title hints another 8-bit rebirth along the lines of Mega Man 9 that’s also on WiiWare.

Published on July 18th, 2008 under , , , , , , , , , ,

Member of "Hype Media! Network"