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Frontlines: Fuel of War battlefield tactics video interview

Source: videogamesblogger.com

Pre-order Frontlines: Fuel of War for Xbox 360Frontlines: Fuel of War is an upcoming FPS from THQ and Kaos Studios with a deep, non-linear, single-player campaign, as well as multiplayer support for up to 32 players on Xbox 360 and up to 64 players on PC. Frontlines: Fuel of War will be released for Xbox 360 and PC in America on February 25, in Australia on February 28, and in Europe on February 29, 2008.

Get help on the frontline with this explanation from Luis Catalei, the Art Director on Frontlines: Fuel of War, about the different ways to battle your enemy.

Watch the battlefield tactics video interview:

Frontlines: Fuel of War demo available on Xbox Live

Source: videogamesblogger.com

Pre-order Frontlines: Fuel of War for Xbox 360Frontlines: Fuel of War (on Xbox 360, PS3 & PC due February 12th 2008) is the first project for Kaos Studios (a division of THQ founded by veterans of Trauma Studios, creators of Desert Combat and Battlefield 2 R&D projects). The FPS game uses the advanced Unreal 3 engine for futuristic, intense fights in an open-world battlefield.

Xbox Live Gold subscribers (and Silver members next week) can now download a 1.7GB single-player demo of Frontlines: Fuel of War. No word on a PS3 PlayStation Network release of the demo yet, maybe tomorrow?

In the game’s all-too-bleak future of constant wars over natural resources, two sides compete for global supremacy: the Western Coalition (the United States and the European Union) and the Red Star Alliance (Russian/People’s Republic of China). The game’s statement seems justified, which doesn’t just make the game powerful, but possibly a sign of things to come in the real world. The game’s nonlinear single-player campaign has players advancing their side’s frontline into enemy territory. There’s also multiplayer support for up to 32 players.

Watch what kind of tactics and firepower you’ll play with as you take control of the battlefield.


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