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Top 5 bestselling games of 2008 till October

Source: videogamesblogger.com

The NPD Group has released the top bestselling games in America this year-to-date from the January to October timeframe, as well as a look back at last year’s favorites.

Super Smash Bros. Brawl for WiiTop 5 games of 2008 so far:

1. Super Smash Bros. Brawl (Wii) — 3.5 million
2. Mario Kart (Wii) — 3.4 million
3. Grand Theft Auto 4 (Xbox 360) — 3.2 million
4. Wii Play (Wii) — 3 million
5. Wii Fit (Wii) — 2.8 million

Top 5 earners of 2008 so far:

Wii Fit with Balance Board for Wii1. Wii Fit (Wii)
2. Grand Theft Auto 4 (Xbox 360)
3. Super Smash Bros. Brawl (Wii)
4. Mario Kart (Wii)
5. Wii Play (Wii)

Halo 3 for Xbox 360Overall top 5 games of 2007:

1. Halo 3 (Xbox 360) — 4.82 million
2. Wii Play (Wii) — 4.12 million
3. Call of Duty 4 (Xbox 360) — 3.04 million
4. Guitar Hero III (PS2) — 2.72 million
5. Super Mario Galaxy (Wii) — 2.52 million

Published on November 21st, 2008 under , , , , , , , , , , ,

Is Marathon 4 or Halo 4 the new game announcement on Bungie Day 2008 on July 7? On the same day Halo 3 fans get a free map Cold Storage and more

Source: videogamesblogger.com

Bungie Day 2008 is almost upon us! The event will happen on July 7th. Outside of the freebies that will be given away, a new ViDoc has hinted that Bungie will announce a new game!

Halo 4 fake boxartTo quote: “Our independance has us driving towards becoming a multi-game studio, and the first thing we’re gonna announce today…” after which the first Bungie employee gets cut off by the second one who says “Whooo ho, we’re not announcing anything yet.” Could it be Halo 4 or Marathon 4?

Here’s what you can look forward to happening:
* Watch the new video documentary on Cold Storage:

* Cold Storage will be available for free beginning on July 7, Bungie Day, on Xbox Live Marketplace. Cold Storage is a remake of the Halo 1 map Chill Out.

Halo 3 for Xbox 360* Additionally, on 7/7, Microsoft is dropping the price of the Legendary Map Pack from 800 spacebucks to 600 spacebucks. — For now, Cold Storage will be implemented in regular rotation in playlists that require the Legendary Maps. To avoid confusion, playlists that previously required the Legendary Maps will now remind players that they need “all Maps” to participate, and since Cold Storage is free, it shouldn’t be a big deal for you to grab the map on July 7 and then return to your regularly scheduled business in SWAT.

* Additionally, don’t forget to grab the one-day-only free gamerpics (last year it included Mister Chief) and theme on 7/7.

* Beginning on July 7, there will be a 48-hour long seven-player FFA playlist in Halo 3’s Matchmaking where you can turn the calendar back to 2001 and control Rockets, Invis and Snipe.

* Next edition of the Bungie Podcast: Guests include: Lars Bakken, Shishka, Producer Allen Murray, Security Expert Jerome Simpson, IT Manager and Podcast Engineer Steve Lopez, Producer Joe Tung and Mission Architect Chris Carney. Save roughly 95 minutes of your day on Monday for the Bungie Podcast, which will likely include the New Game announcement.

Published on July 4th, 2008 under , , , , , , , , , , ,

Halo 3 cheats for weapons, skulls and armor tips

Source: videogamesblogger.com

Did you know there are Halo 3 cheats for weapons and other effects? Also listed are skulls and armor tips in both videos and text.

CHEATS AND TIPS:
Halo 3 for Xbox 360The following cheats can be performed during a local match or replay only. You must simultaneously press and hold the following buttons for three seconds to toggle the effect on or off.

Keys description:
LB = Left Bumper
RB = Right Bumper
LS = Click in on Left Analog Stick
RS = Click in on Right Alalog Stick

Code effect:
* LB + RB + LS + A + Down [D-Pad] enables: Toggle “Hide Weapon”.
* LB + RB + LS + A + Up [D-Pad] enables: Toggle “Show Coordinates”.
* [Hold LS + RS] Press Left on D-Pad enables: Toggle Pan-Cam / Normal while Show Coordinates is on for different “Camera Modes”.

Getting extra grenades:
* In multiplayer or system link mode, when you kill someone make sure you slash their dead body with the Energy Sword to get more grenades.

How to get infinite Spartan Laser ammo in mission “Halo”:
* Once you meet up with Sergeant Johnson shoot him until he falls down and drops the Spartan Laser. Quickly pick it up, and shoot it at him. Keep shooting him until he kills you. When you respawn, knock him down again, and pick up his laser. He should get back up with another laser on his back. When he does, shoot him down again, and pick up the new gun he drops. This laser should now have unlimited Spartan ammunition, making it easier to destroy the Guilty Spark 343.

Skull collecting to unlock new armor parts:
Before you start collecting skulls, remember that you have to start the stage from the beginning (not from a checkpoint), but once you acquire the skull you’re seeking, you can save and quit at any time without finishing the stage. This will make collecting skulls quicker if you already finished the game before.

SILVER SKULL LOCATIONS:

1. Blind (location Sierra 117): The arms of the player and the motion tracker disappear.
2. Cowbell (location The Ark): Your explosives increase in strength.
3. Grunt Birthday Party (location Crow’s Nest): If you manage to get a headshot on a Grunt, the Grunt will explode.

4. I Would Have Been Your Daddy (location The Covenant): Unlocks new dialogue for the campaign.

GOLD SKULL LOCATIONS:

5. Black Eye (location Crow’s Nest): When activated, you will have to battle enemies with melee tactics to regain shield energy.
6. Catch (location The Storm): When activated, enemies will throw more grenades.
7. Famine (location The Ark): When activated, dropped weapons will hold less ammunition.
8. Fog (location Floodgate): When activated, the motion tracker disappears.
9. Iron (location Sierra 117): When activated, you will be sent back to the beginning of the stage you’re on when you die instead of to the last checkpoint.
10. Mythic (location Halo): When activated, all enemies will have twice as much health.
11. Thunderstorm (location The Covenant): When activated, enemies will be of a higher rank.
12. Tilt (location Cortana): When activated, enemies will become more resilient to your attacks.
13. Tough Luck (location Tsavo Highway): When activated, enemies are skilled at getting away from projectiles such as grenades.

HAYABUSA ARMOR:
Collect Skulls to obtain the first three pieces of the Hayabusa Armor. To get the Chest piece, collect six Skulls. To get the Shoulders piece, collect nine Skulls. To get the Helmet piece, collect all thirteen Skulls.

KATANA ARMOR:
To unlock the Katana, which is a non-usable item that is essentially the fourth piece of Hayabusa Armor, get all thirteen Skulls in the game, and achieve a gamerscore of 1,000. Meaning you’ll have to complete all achievements to get it.

COMPLETE ALL ACHIEVEMENTS:
There are 49 achievements with a total of 1,000 Gamerscore points. 36 achievements for campaign and 13 achievements for multiplayer.

Achievement (Gamerscore points) — How to unlock it.

1. Askar (10) — Score over 15,000 points in the Campaign meta-game on the fourth mission.
2. Assault (30) — Finish the fourth mission of the Campaign on Normal, Heroic, or Legendary.
3. Black Eye (10) — Find and claim this skull when playing on Normal, Heroic or Legendary difficulty.
4. Campaign Complete: Heroic (125) — Finish the Campaign on Heroic (normal is unlocked as well).
5. Campaign Complete: Legendary (125) — Finish the Campaign on Legendary (normal and heroic are unlocked as well).
6. Campaign Complete: Normal (125) — Finish the Campaign on Normal.
7. Catch (10) — Find and claim this skull when playing on Normal, Heroic or Legendary difficulty.
8. Cavalier (10) — Score over 15,000 points in the Campaign meta-game on the third mission.
9. Cleansing (30) — Finish the fifth mission of the Campaign on Normal, Heroic, or Legendary.
10. Demon (10) — Score over 15,000 points in the Campaign meta-game on the second mission.
11. Exterminator (10) — Score over 15,000 points in the Campaign meta-game on the fifth mission.
12. Famine (10) — Find and claim this skull when playing on Normal, Heroic or Legendary difficulty.
13. Fear the Pink Mist (5) — Kill 5 enemies with the needler in a ranked free for all playlist or in campaign.
14. Fog (10) — Find and claim this skull when playing on Normal, Heroic or Legendary difficulty.
15. Graduate (10) — Earn 5 EXP or finish 10 games to complete the requirements for basic training (Online).
16. Guerilla (10) — Score over 15,000 points in the Campaign meta-game on the first mission.
17. Headshot Honcho (5) — Kill 10 enemies with headshots in a ranked free for all playlist or in campaign.
18. Holdout (20) — Finish the second mission of the Campaign on Normal, Heroic, or Legendary.
19. Iron (10) — Find and claim this skull when playing on Normal, Heroic or Legendary difficulty.
20. Killing Frenzy (5) — Kill 10 enemies without dying in any ranked free for all playlist (Online).
21. Landfall (20) — Finish the first mission of the Campaign on Normal, Heroic, or Legendary.
22. Last Stand (40) — Finish the seventh mission of the Campaign on Normal, Heroic, or Legendary.
23. Lee R Wilson Memorial (5) — Score 5 grenade sticks in any ranked free for all playlist (Online).
24. Marathon Man (40) — Locate and access all Terminals in the Campaign.
25. Maybe Next Time Buddy (5) — Board the same vehicle within 10 seconds after being boarded in any free for all playlist (Online).
26. Mongoose Mowdown (5) — Splatter an enemy with the mongoose in a ranked free for all playlist (Online).
27. MVP (5) — Earn the MVP in any ranked playlist (Online).
28. Mythic (10) — Find and claim this skull when playing on Normal, Heroic or Legendary difficulty.
29. Orpheus (10) — Score over 15,000 points in the Campaign meta-game on the eigth mission.
30. Overkill (5) — Kill 4 enemies within 4 seconds of one another in a ranked free for all playlist (Online).
31. Ranger (10) — Score over 50,000 points in the Campaign meta-game on the sixth mission.
32. Reclaimer (10) — Score over 15,000 points in the Campaign meta-game on the final mission.
33. Refuge (30) — Finish the sixth mission of the Campaign on Normal, Heroic, or Legendary.
34. Return (50) — Finish the final mission of the Campaign on Normal, Heroic, or Legendary.
35. Spartan Officer (25) — Advance to the Spartan Officer ranks (Online).
36. Steppin’ Razor (5) — Score a Triple Kill with the sword in a ranked free for all playlist (Online).
37. The Key (40) — Finish the eigth mission of the Campaign on Normal, Heroic, or Legendary.
38. The Road (20) — Finish the third mission of the Campaign on Normal, Heroic, or Legendary.
39. Thunderstorm (10) — Find and claim this skull when playing on Normal, Heroic or Legendary difficulty.
40. Tilt (10) — Find and claim this skull when playing on Normal, Heroic or Legendary difficulty.
41. Too Close to the Sun (5) — Destroy an enemy banshee with the spartan laser or missile pod in a ranked playlist or in campaign.
42. Tough Luck (10) — Find and claim this skull when playing on Normal, Heroic or Legendary difficulty.
43. Triple Kill (5) — Kill 3 enemies within 4 seconds of one another in a ranked free for all playlist (Online).
44. Two for One (5) — Score a Double Kill with a single spartan laser shot in a ranked free for all playlist (Online).
45. UNSC Spartan (15) — Earn your Sergeant rating to be recognized as a true Spartan (Online).
46. Up Close and Personal (5) — Kill 5 enemies by melee or assassination in a ranked free for all playlist (Online).
47. Used Car Salesman (5) — Destroy a vehicle that has three enemies in it in a ranked playlist or in campaign.
48. Vanguard (10) — Score over 50,000 points in the Campaign meta-game on the seventh mission.
49. We’re in for Some Chop (5) — Destroy an enemy vehicle with equipment in a ranked playlist or in campaign.

If you want to know what achievement specifically unlocks what armor piece, lookup “Armor Permutations” at Gamefaqs.

Published on May 7th, 2008 under , , , , , , , , , , , , ,

Halo 3 Legendary Map Pack also adds new Forge filters

Source: videogamesblogger.com

Halo 3 colorblind filter screenshot
Bungie reports in their weekly update that the Halo 3 Legendary Map Pack (due April 15th) comes with more than just three new maps priced at 800 Microsoft Points (that’s US$10 / €9.60 / £6.80 / CAN$12.40 / AU$13.20).

Halo 3 for Xbox 360To quote: “While the Legendary Map Pack doesn’t feature a map that you can build from scratch a la Foundry it does have a pretty unique series of Forge objects and some new knicks and knacks for Legendary purchasers to tool around with. The biggest new things are the Forge filters, these are forge objects that change the camera settings to create a variety of effects.” Outside of the default Basic setting, you’ll get these six filters: Gloomy, Juicy, Old Timey, Pen & Ink, Nova, and the Colorblind effect shown in the screenshot above.

“I had a dream. It was not all a dream.” Watch the Halo 3 Darkness Map Pack trailer.

Published on April 8th, 2008 under , , , , , , , , , ,

When Halo 3 machinima and laughter come together to explode

Source: thexboxdomain.com

HaloQf.png

In my time around the Halo Universe I’ve seen quite allot of great machinima. Up until now it was just fun to see what people could come up with rather it be great dialog or a magician ship with the character movement. Surely it couldn’t all be topped, but I think the video after the break has climbed its way up my Mount Everest of Machinima greats. And to think this is the supposedly the first attempt by who that calls them self LoneStarGamer. It’s ten minutes long, but I’d be shocked if you didn’t stay to watch the entire video. LoneStarGamer, Bravo!

* If you say it’s not that good then your most assuredly a robot. Yeah that’s right, I’ve seen all 32 Terminator films.

[Via MLG]

-William “thewilleffect” Bell-

Published on April 4th, 2008 under , ,

Halo 3 Heroic map pack free starting today. Next Legendary map pack out on April 15th

Source: videogamesblogger.com

Halo 3 for Xbox 360The Halo 3 Heroic Map Pack, released last year December at a price of 800 Microsoft Points on Xbox Live, can from today be downloaded for FREE off the Marketplace!

Now you can own some noobz in Standoff, Rat’s Nest, Foundry and in the Heroic Map Pack for free courtesy of Bungie.

Coming on April 15th is the second selection of new maps, titled the Halo 3 Legendary Map Pack, priced at 800 Microsoft Points (that’s US$10 / €9.60 / £6.80 / CAN$12.40 / AU$13.20).

Get a slideshow sneak peek at two of the three new maps to be introduced - Ghost Town, Avalanche, and one map yet to be revealed.

Published on March 25th, 2008 under , , , , , , , , , ,

How to Play Grifball, Red vs. Blue style

Source: thexboxdomain.com

A little while back a Halo 3 game variant known as Grifball hit the scene. It’s a great showcase of what the customization of Halo 3 can offer. It’s fun as you would think, but none of that matters if you don’t know how to play. Shown above is a quick walk through by Roosterteeth’s Red vs. Blue. A feature that those of you loving Call of Duty 4 don’t have the ability to create, this should remind gamers of the depth of that current #2 Xbox Live game Halo 3.

[Via Grifball.com]

-William “thewilleffect” Bell-

Published on March 7th, 2008 under , , , , ,

Will Arnett talks Call of Duty 4 on Late Night with Conan O’Brien

Source: videogamesblogger.com

Will Arnett (of Arrested Development fame) was a guest on the TV show Late Night with Conan O’Brien. On the show he talks about playing Call of Duty 4: Modern Warfare on his Xbox 360. The funnyman is hooked on the FPS game and it shows…

According to Joystiq there was another celebrity, Jason Sudeikis from Saturday Night Live, on the Conan O’Brien show talking about gaming. Apparently Sudeikis demonstrated Halo 3 teabagging in front of a live studio audience. Sadly that video was removed from Youtube.

Published on March 3rd, 2008 under , , , , , , , , , ,

Upcoming Halo 3 map Ghost Town shown and discussed in Bungie interview

Source: videogamesblogger.com

Halo 3 Ghost Town map screenshot
Ghost Town (formerly known as O.K. Corral) is the first map from the upcoming Halo 3 Legendary Map Pack. This second set of downloadable content will be released sometime this spring. Artists Vic DeLeon and Cameron Pinard and designer Lars Bakken answered a few quick questions you might have about this abandoned shell in Africa.

Q: What did each of you do on Ghost Town?

Vic: We split the map up into so many tasks that it became more of a collaborative effort than anything else either of us had ever worked on. It’s a small map comparatively speaking, so there were some challenging aspects- like who’s working on those polys over there? And hey I want to do that little part here! There are very few things that either of us can’t do, but we resolved to go with the idiom that I would direct the artistic direction and Cameron would take charge of the layout. Cameron’s heaviest influence was designing the blue base, the greenhouse building, and all that beautiful rebar. I worked on modeling the main areas around and inside the central building, the debris and damage everywhere, and placing all the vegetation throughout the map. We took turns modeling, painting, and detailing the terrain and the cliff walls.

Q: What’s the fictional premise behind Ghost Town?

Vic: Ghost Town is the fragmented ruins of a small 24th century water purification complex that geographically lies just North and West of the jungle foothills hydroelectric facility from the Sierra 117 mission. The well-protected facility built into a shallow ravine was once home to the Global Water Campaign, where the still somewhat-pure Kilimanjaro meltwater was transported via pipelines from the river and directed to this small outpost where it became further purified, and then transported via GWC trans-African pipelines along the Tsavo Highway for distribution throughout the entire continent.

Q: Was there a hook that led to the map’s initial creation?

Halo 3 for Xbox 360Vic: Yes and no. Steve Cotton started out with a very rough mass of spaces that were insanely fun to play in, and then Cameron and I were left with our imaginations running wild and our spirits ablaze, only to find ourselves pounding our heads against large heavy things. There was blood. When we got started on the map it was literally a group of boxes posing as buildings and feeling like swiss cheese. Some of the guys during our early playtests (not sure who) started calling it “The Ghost Town Map” and it totally stuck, even after a brief effort to rename it Mortar. Is this something I should mention? How about “Some of us were affectionately calling it the Counter-Strike map.”

Q: From beginning to end how long did Ghost Town take to complete?

Vic: The first massed out models were created in mid-September of 2007 so it’s been about 4-5 months.

Q: What’s the nuts and bolts premise behind Ghost Town in terms of gameplay?

Cameron: Essentially Ghost Town is an asymmetric map designed for 4v4 encounters, it’s meant to be a strong infantry map where you get a nice range of close combat and longer range. The spaces are set up to allow two to three person squads a good bit of operating room and several tactical options.

Q: What gametypes is the map designed for?

Cameron: As an asymmetric map it’s designed for things like One Bomb, and One Flag, it also creates a great environment for FFA and team slayer. Overall though, the map is more general purpose and of course balancing is done with an eye towards our more popular game types.

Q: How has the map layout evolved over time with Ghost Town? Have different configurations resulted in a map that plays different?

Cameron: The core layout has actually been fairly constant throughout development, while a few areas have been added, for the most part it follows the original layout. Over time the map become more and more porous, we also worked on funneling action into more interesting areas of the map. I’d have to defer to Lars on most of the design changes over time.

Lars: Like Cameron said the core layout hasn’t changed much. For a time we had the “bases” switched, in terms of gameplay. The fortified building used to be the attacker spawn in objective games and the open cave spawn used to be the defender base. We made some changes to the building (added another way in), and then switched to its current configuration. Other subtle (or not so subtle, heh) changes were swapping the Spartan Laser for the Rocket Launcher, and removing the Regenerator for the Grav Lift. This one was actually pretty cool, because it allows players to enter into the second floor of the center building now without taking the normal routes in.

Read a description of the second upcoming Halo 3 map Moonbase Alpha or view more pictures from Ghost Town at Bungie.net.

Halo 3 McFarlane toys/action figures coming

Source: videogamesblogger.com

Halo 3 McFarlane Toys/Action FiguresFor those of you who just can’t get enough of actually playing Halo 3, these new toys . . . ahem, we mean “action figures” from McFarlane Toys are for you!

Intimately detailed, they will be sure to put a smile on the face of any fan of Halo 3 and let you re-create your virtual killjoy in the physical world. Just keep from talking like Master Chief and making BR sounds I’ll have to slap you.

These babies will be headed to store shelves and available for purchase this March. As you can see in the picture they include the Master Chief, Cortana, Spartan Soldier (white), a Brute Chieftain, Jackal Sniper and Grunt. Three vehicles will also be added to the line-up, including a Warthog, Ghost and Brute Chopper. — Via Joystiq


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