A quick word on Too Human
Source: thexboxdomain.com

Here’s a few quick words for the Too Human nay-sayers out there. The game is fun! That’s right, it’s fun. And that’s coming from someone who hates the word fun, because it’s usually a cop out word used when no real opinion is going to be offered up or more than likely because it’s way to easy to use the word fun. So what’s this all about? It’s about giving this game a chance.
Too Human does one thing really right and that’s one thing it alt to get right above all else. It makes you feel like a F-ing badass not some of the time, but all of the freaking time. Sliding along the floor toward one group of enemies to give them a beat down only to turn around and do the same to the group behind you, then knock the next group up in the air to air juggle them with your pistols can’t feel any better. Hearing what the “group think” is doing to this game’s reputation is despicable. Sure, it has some faults much the same as every other game ever made. The camera can get unwieldy at times and the menu system for upgrading your skills and equipment can be confusing to say the least. After saying that though, much of it’s faults can easily be over looked as you take Buldar through each environment kicking all kinds of ass.
If anything, it’s nice to know now that I’m not alone. I’m not alone, am I? I had second thoughts about picking this game up on Tuesday so I waited until Wednesday night. If not one day, don’t wait forever, because you’ll be missing out on some great “fun”.
-William “thewilleffect” Bell-










