Archive for November, 2007

Viking Battle of Asgard Interview


German video game website Game reactor have recently scored an interview with Mark Sutherns, studio marketing manager for The Creative Assembly. He spoke (In good old English) about Sega and CA’s new IP Viking: Battle of Asgard and its features, such as the epic battles and assassination quests among others which all sound pretty cool if you ask me.

I suggest you check out the video and find out for yourself what the game is all about!

Published on November 30th, 2007 under , , , ,

Xbox 360 Fall update finally detailed in full



It’s that time of year again. Drips and drabs of information about the next Xbox 360 Dashboard update have been slowly( and I mean slowly) leaking out. 4 days and change to go and we finally have a whole picture of what’s going down on December 4th, 07. Misinterpretation abound for anything like this is as usual, so either hit up the Gamerscore blog for the details or check after the break for the full break down. Divx and Xvid support on the 360 for any and all in the know can comprehend how huge that is for some.

[Via Gamerscore Blog]

-William “thewilleffect” Bell-


  • Xbox Originals – With this new service, announced on Nov. 13, consumers can download-to-own full original Xbox games that were previously only available at retail. The digital shelves will always be stocked with classic titles, such as “Crash Bandicoot: Wrath of Cortex” “Crimson Skies: High Road to Revenge,” “Halo,” “Fable,” “Fuzion Frenzy,” “Psychonauts,” and more as the catalogue grows over time, at 1200 Microsoft Points per game.

· Xbox LIVE Arcade Hits – On Xbox LIVE Arcade, the Arcade Hits program kicks off where some of the best selling Xbox LIVE Arcade games will become available at permanently reduced prices, making it easier than ever for everyone to build a library of downloadable games! The first games to become Arcade Hits will be “Bankshot Billiards 2” and “Lumines LIVE,” which will be available for 800 Microsoft Points each, and “Marble Blast Ultra,” “Small Arms” and “Zuma Deluxe,” which will be available for 400 Microsoft Points each. With free trial downloads for every game and over 100 games to choose from, Xbox LIVE Arcade offers something for every member of the family.


· Inside Xbox – A new direct feed brings current news straight from into the Xbox LIVE Dashboard providing members an easy, predictable entry point where they can discover what’s new in: game releases, events, and Xbox LIVE Marketplace offers.

· Enhanced online profile – Members interested in sharing a few more details about themselves will have the option to go beyond their motto and further personalize their profile with an expanded bio. The extended bios will be visible to “Friends Only” or the entire Xbox LIVE community.

· Expanded Friends List access – A quick and easy way for gamers to expand their personal community on Xbox LIVE, members will be able to see the Friends Lists of other Xbox LIVE members, boosting their social networking experience on the service.


  • Enhanced Parental Controls – Family Timer, a strong and flexible new addition to the Xbox 360 Family Settings, enables parents to set the amount of time their Xbox 360 can be used on a per-day or per-week basis by their children or other members of the household.
  • New video features – The convenience of full-screen movie previews and enhanced video codec support further expand the options when it comes to the Xbox 360 entertainment experience.

· Easy-to-use navigation features – With several noteworthy changes in the Xbox LIVE Dashboard, from the new Game Store button to the Video Store button to enhanced visuals and descriptions in the video library, Xbox LIVE members can find what they want, when they want it.

Published on November 30th, 2007 under

XBLA Ends the Year with a bang!



Along with the wonderful new features of the Fall Dashboard update; we will be treated to some Live Arcade goodness. Live Arcade will be treated to its own greatest hits program rightfully entitled; Live Arcade Hits. Several titles will be treated to this effect to help kick off the it’s inception. If you don’t already have any of these titles, this is a great way to finally put those points to good use. More Live Arcade titles were also announced for the coming weeks leading into the new year.

Bankshot Billiards 2 (800 MS Points)

Lumines LIVE! (800 MS Points)
Marble Blast Ultra (400 MS Points)
Small Arms (400 MS Points)
Zuma Deluxe (400 MS Points)

Check out the full press release after the break……

[Via Evil Avatar]

Jereme “Restless Devil” Puik


Xbox LIVE Arcade Ends Year with Arcade Hits and Fresh Lineup of Upcoming Titles

Top-Selling Arcade Titles Available Tomorrow at Discounted Prices with Launch of Xbox LIVE Arcade Hits

This week’s Xbox LIVE Arcade Wednesday is coming a day early with the Tuesday, Dec. 4 launch of the Arcade Hits program, offering some of the best-selling Xbox LIVE Arcade games at permanently reduced prices. Timed with the Xbox LIVE Fall Update, Arcade Hits can be found within the Xbox LIVE Arcade section of the new Game Store, making it easier than ever to build a library of great downloadable games. The first games to become Arcade Hits:

  • “Bankshot Billiards 2” (PixelStorm). “Bankshot Billiards 2” improves on the original with nine game styles: classic 8-Ball, 9-Ball, Cutthroat, Euro 8-Ball, 14.1 Continuous, 3-Ball, Trick Shots, Time Trial and Golf. The game will be available for 800 Microsoft Points.
  • “Lumines LIVE!” (Q Entertainment Inc.). “Lumines LIVE!” is a deep and entertaining game experience, enhanced with vibrant music and newly designed skins that players can custom-select in Skin Edit mode. The game will be available for 800 Microsoft Points.
  • “Marble Blast Ultra” (Garage Games). In “Marble Blast Ultra,” players compete against each other by navigating marbles through moving platforms and dangerous hazards, while collecting rare gems and power-up enhancements, in an effort to complete each course in record time. The game is available for 400 Microsoft Points.
  • “Small Arms” (Gastronaut Studios). Easy to pick up but hard to put down, “Small Arms” is a frantic multiplayer action game with the feel of an arcade shooter. The game is available at 400 Microsoft Points.
  • “Zuma Deluxe” (Oberon Media). Gamers can explore more than 20 realms in Adventure mode and put their skills to the test in this fast-paced puzzle game. The game is available at 400 Microsoft Points.

With free trial downloads for every game and over 100 games to choose from, Xbox LIVE Arcade offers something for every member of the family. Last month, Xbox LIVE Arcade celebrated two major milestones: its 100th title release on Nov. 14 and its two-year anniversary on Xbox 360 on Nov. 22, highlighting the platform’s leadership position as the premier destination for digitally distributed, high-definition original and classic games. The fun continues through the New Year as Xbox LIVE Arcade prepares to release several new titles in the coming weeks:

  • “Arkadian Warriors” (Sierra Online). Gamers can play as one of three heroic shape-shifting warriors embarking on a trek of epic proportions to release the Land of Arkadia from the evil Gorgon’s stony gaze. An original title on Xbox LIVE Arcade, “Arkadian Warriors” features treacherous dungeons where cooperative hack-and-slash role-playing action enhances a deep single-player storyline. The game includes a robust LIVE-enabled cooperative multiplayer mode for two players online or on the same console.
  • “Brain Challenge” (Gameloft). An entertaining brain training program, “Brain Challenge” boosts brain activity and helps players develop stress-management skills thanks to a wide variety of games. A personal coach helps players develop their abilities in several areas of cognitive function, including logic, math, memory and visual thinking, in a fun and entertaining way.
  • “GripShift®” (Sidhe Interactive). Through a mix of sky-high platforming and stunt driving, “GripShift” combines automotive and puzzle-solving skills across 120 challenge levels, 25 rubber-burning racetracks and 20 deadly Deathmatch arenas. Gamers can zoom to victory with four players over Xbox LIVE or race solo, all while enjoying a customizable music experience.
  • “N+” (Slick Entertainment and Metanet Software Inc.). Gamers can play as an acrobatic ninja in this addictive action-puzzle platformer. “N+” features inadvertently homicidal robots, stylish graphics, a level editor and intense multiplayer awesomeness.
  • “Omega Five” (Hudson Entertainment). “Omega Five” is a next-gen, high-definition shooter with awe-inspiring graphics. Gamers can fly through dangerous 3-D environments in this side-scroller and do battle with enemies that come at them from all sides, even the background. “Omega Five” comes to Xbox LIVE Arcade this winter.
  • “Poker Smash” (Void Star Creations). Players will experience a whole new puzzle game with a poker twist as “Poker Smash” delivers stunning visuals and radical features such as super-slow motion and card-blasting bombs. Gamers should get ready for a fast-paced innovative game with amazing HD graphics and a custom soundtrack that will blow them away!
  • “Rez HD” (Q Entertainment). The psychedelic, cult-classic shooter created by Tetsuya Mizuguchi, “Rez HD” makes its way onto Xbox LIVE Arcade early next year. A frenetic, wire-frame adventure backed by industrial beats, the story of “Rez HD” takes players deep into the world’s computer network, where they must hack the system, alter the visual output and take over the music, creating their own rhythms and eye candy as they dig deeper into the cyberworld.
  • “Sensible World of Soccer” (Codemasters). The game that inspired a generation, “Sensible World of Soccer” lets players experience both the classic and modern HD version. With multiple play modes, they can play a quick game, start a career mode, manage a team or take part in their own Champions league.

More than 100 games are now available on Xbox LIVE Arcade, including dozens of original intellectual properties and classic titles updated for this generation. Specific game information about each title will be available on in the coming weeks.

Published on November 30th, 2007 under

Gamers don’t want honest reviews, they want fanfare


I spent the last hour reading allegations that Eidos dangled a six-digit advertising deal over GameSpot’s head in order to have long-time editor Jeff Gerstmann fired for the critical tone of his now-pulled 6/10 video review of Kane and Lynch (a text-only review remains). Whatever the real story, Gerstmann is currently out of a job.

Truth be told, game makers have long since pressured gaming media to publish favorable game reviews as a higher score equates to greater sales. And while most publications will tell you otherwise (even self-serving at times), my sources confirm that several outlets have delt with the dilemma and even succumbed to filthy lucre.

The good news is the current publicity surrounding the issue will end up benefiting our favorite hobby in terms of its integrity, or lack thereof. Sadly, I’m not sure my fellow gamers want honest reviews, at least from the critics.

Just look at the immediate online reaction of numerous Zelda zealots given Gerstmann’s confirmed departure. “Good riddance,” said one Kotaku commenter, “I couldn’t stand that guy since he gave Twilight Princess an 8.8/10 (gasp!).” Other inconsiderate and off-topic comments weren’t so civil.

What can we learn from such behavior? Hardcore gamers don’t want truthful reviews from the critics, they want professional assurance to sooth their insecurity or debate ammo for pithy comments. And you know what? Our entire industry panders to their desires. (Most) critics don’t have the guts to call out an over-hyped game for fear of geek backlash, publishers constantly lobby for inflated review scores, and everyone (myself included) from developers to media take review scores way too seriously. The only group I can see that doesn’t care so much about scores is the casual crowd, bless their souls.

As we deal with editorial and industry growing pains, and while blogs help usher in a heightened level of authenticity, there are solutions for those seeking honest reviews when a publication’s consistency is in doubt, however — soliciting recommendations from people you know and trust and crowd sourcing.

The first is self-explanatory — talk with a friend that shares similar tastes. The second involves taking a cue from other consumers, and there is no better way to cut through the hype, offset the critical echo chamber, and find sleeper games than by consulting or Metacritic average user review scores and their accompanying remarks.

Need proof? Wii Sports was discounted by critics (for whatever reason) in 2006 and received an average review score of 7.6/10 according to Metacritic. Joe gamer and all his friends, however, rated it as a 9/10 game. Another popular launch title, Excite Truck, received “mixed” reviews of 7.3/10 while collective users gave it an 8.4/10. This is a prime example of how critical scores are not representative of what the masses say (deflated).

By comparison, critics gush over Twilight Princess while actual users slightly disagree. The same Goes for Mario Galaxy and other high-profile non-Nintendo games with even greater disparity that I will not mention here. This isn’t to say said games are bad or unworthy of your time, only that society does a better job in gauging inflation than the actual critics do.

So even though gamers may not want honest reviews from critics, they still want to know how to spend their limited budgets in a truthful way by comparing notes. Call it power in numbers.

Published on November 30th, 2007 under ,

Was 2007 the best video game year ever?


Best videogame year everNext Generation had an article up this week that asked if 2007, with its bevy of traditional, off the wall, and outright incredible videogames, was in fact the best year ever for the medium.

If we just take my own experiences as an example, then the answer is yes. Over the past 12 months (I’ll round up and include December), I’ve purchased or played more videogames than I had over the past five years combined. Granted, a majority of them were for a Nintendo platform or portable, but the point remains I was back on the saddle and thoroughly impressed with the video games industry as a whole.

This also includes “non traditional” titles. Over the summer I played Guitar Hero 2 for the first time. Pretty rad, if I can borrow something from the lexicon I exercised in the late 80’s and early 90’s. Wii Sports, while technically a 2006 title, continues to wow basically everyone who likes to have fun, one year after its launch. My Nintendo DS is attached to my side and the growing number of cartridges I own for it barely fit in my makeshift carrying case. For all intents and purposes, it’s good to be a cas-core gamer right now.

This isn’t to say that the core gamer was left out of the best year ever. Indeed, with Halo 3, Uncharted and Super Mario Galaxy all creating waves, I’d argue that no corner of the gaming network was left untouched. The core no longer matter as much as they did a year ago or more, but that’s a good thing for an industry that’s in the midst of a pretty incredible growth spurt.

But wait, there’s more! I mentioned that Next Gen article for a reason–they point out that review scores for the year was not so good. Perhaps, they say, this means it was NOT the best year ever! It’s just an interest counterpoint they raise for discussion’s sake, so don’t go lighting up those torches just yet. That said however, I happen to disagree, and recent events have led me to completely abandon “professional gaming journalists” opinions on games. I will continue to feel that way until the swag bags go away, there’s some degree of mature separation between editorial departments and advertising (as every legitimate newsroom should have to begin with), and the 1-10 system — with all its decimal points and seemingly Chaos Theory-controlled criteria — is retired.

Bottom line, there were a ton of great games that came out over the past year–and it’s not over yet! So, I put my best year ever stamp on 2007, with an asterisk: I know that 2008 is ready in the wings to take the title away.

But that’s just me. Was 2007 the best year ever for videogames, or not?

Published on November 30th, 2007 under , ,

Baseball Stars 2 and The Dynastic Hero hit the PAL Wii Virtual Console today


Get a Wii Points Card at Amazon UKToday Nintendo of Europe (and Australia) added new classic games to the popular Wii Shop Channel. The games went live at midnight CET. Wii owners with a high-speed Internet connection can redeem Wii Points to download the games. Wii Points can be purchased in the Wii Shop Channel or at stores like Amazon UK (Card).

PAL regions this week are the first to get both Baseball Stars 2 on NEOGEO and The Dynastic Hero on TurboGrafx-CD. We’ve included videos of the games for nostalgia’s sake or so you can see if it’s for you.

This week’s new games are:

Baseball Stars 2 also appeared on NESBaseball Stars 2 (priced 900 Wii Points = €9 / £9.75 / AU$13.50) is a 2-player baseball arcade game released by SNK in 1992.

You can select from one of 18 teams across two leagues – Exciting League (beginner) & Fighting League (expert).

The Dynastic Hero on TurboGrafx-CDThe Dynastic Hero (priced 800 Wii Points = €8 / £6 / AU$12) is a platform-action RPG that’s identical to the Megadrive/Genesis game Wonderboy in Monsterworld…

Except that it features a new intro, different characters, and has an entirely different CD audio soundtrack.

Published on November 30th, 2007 under , ,

Disney sells 2 million copies of High School Musical: Sing It! Boss says video games are serious business


Disney chief Bob Iger talks future Hannah Montana and Pirates of the Caribbean gamesA while back Disney announced that over the next five years they’d be investing $350 million in video games (consoles and handhelds).

Now Walt Disney chief Bob Iger has said that they intend to video game business and plans to do it by stealing a page from its music strategy. By this he means the way they use the Disney Channel to launch hit soundtracks like those from High School Musical and Hannah Montana. So not only creating original titles out of its dedicated gaming division, but also creating games that spin off from popular movies and TV series.

To quote: “We intend to use [a multi-platform approach] to do exactly what we did in the music business to our video games business, but on a much larger scale. It’s another promising creative engine for Disney.”

High School Musical: Sing It! Bundle with Microphone for PS2At the start of this month Disney said it shipped 2 million units of High School Musical: Sing It!, a karaoke game inspired by the popular Disney Channel original movies. On the way next year are video games from cash cows like Hannah Montana, as well as from movie franchises including The Chronicles of Narnia: Prince Caspian and the sequel to The Lion, the Witch and the Wardrobe, which figure to be heavily cross-promoted across Disney properties. The last year they also created a number of online games based on hit movies like Pirates of the Caribbean.

Mr. Iger added: “We are a publishing company on the outside of the video games business. But where they [other companies] may not have a cable channel, or a movie company, or even a record business, or a radio business, or online – we have all of those. We intend to use them fully.” — Via NYpost

Published on November 30th, 2007 under

How loud is your Xbox 360, PS3 or Wii? A decibel comparison shows how much noise the consoles really make


Microsoft Xbox 360Have you always been curious how much noise your console is really making, or which of the three consoles is the loudest or quietest? A Finnish magazine has made a comparison of the PlayStation 3, Xbox 360, and Wii consoles, and showed how loud the systems are depending on what they are doing.

Overview ordered from quiet to loud decibels by system:

32,3dB — Playing games
22,9dB — Doing nothing

Sony PlayStation 3PlayStation 3:
28,7dB — Blu-Ray-movie
35,8dB — DVD-movie
35,8dB — Playing games
23,5dB — Doing nothing

Xbox 360:
38,1dB — HD-DVD -movie
35,7dB — DVD-movie
44dB — Playing games
36,0dB — Doing nothing

Thanks to Suomi for writing down the numbers.

Published on November 30th, 2007 under , , ,

Xbox Live Arcade Hits discounted games join the next Xbox 360 firmware fall update


Xbox 360 2007 Fall Update
Some more new features have been added to the fall Xbox 360 firmware update on December 4th.

These new additions will follow the previously announced “Family Timer” (which limits the amount of playtime the 360 can have per week or even per day, for parents who want absolute control of what their kid plays), Xbox Originals (Original Xbox games that you can download to your 360 via the Marketplace for $15 each) and a new “Friends of Friends” feature that lets you see your Friends’ Friends list. You’ll also be able to set your name, location and a brief bio as part of a social networking-style addition to the service.

1600 Microsoft Points Card for use on Xbox LiveAnd now the update will also include the Xbox Live Arcade Hits program, which will give us a discount for older Xbox Live Arcade downloadable titles. The first group of Arcade Hits will be: Bankshot Billiards 2 and Lumines Live!, both of which will cost only $10 (1200 Microsoft Points) now down from $15. And Marble Blast Ultra, Zuma Deluxe and Small Arms, which will cost $5 ($400) down from $10.

A new “Inside Xbox” news ticker will appear just below your gamercard on the Xbox Live blade. And it will show any update to the service, including new games added that week. There will also be a number of smaller updates, although none the less significant. You can now view previews in full-screen, and there is support for DivX and Xvid video files. People who were minors when they bought the system but are now adults will now be treated as such, and see their chat and IM features enabled. And you’ll also have the ability to change your Windows Live ID (passport) that’s associated with your Xbox Live account. — Via Joystiq

Published on November 30th, 2007 under ,

Top 5 game sales per system worldwide in week 48, 2007


What are the best-selling games in America, Japan, and Europe (UK) this week? Thanks to Amazon online sales data here are the games that are the most popular now.

Nintendo Wii
Super Mario Galaxy for WiiNorth America: 1. Super Mario Galaxy (Nintendo), 2. Wii Play (Nintendo), 3. Mario & Sonic at the Olympic Games (Sega), 4. Dance Dance Revolution: Hottest Party (Konami), 5. Game Party (Midway).

Japan: 1. Super Mario Galaxy (Nintendo), 2. Wii Sports (Nintendo), 3. Mario & Sonic at Bejing Olympics (Sega), 4. Hajimete no Wii (Nintendo), 5. Swing Golf Pangya 2nd Shot! (Tecmo).

Europe: 1. Big Brain Academy for Wii (Nintendo), 2. Mario & Sonic at the Olympic Games (Sega), 3. Carnival Funfair Games (2K Games), 4. Mario Party 8 (Nintendo), 5. FIFA 08 (EA Sports).

Xbox 360
Call of Duty 4 for Xbox 360North America: 1. Call of Duty 4: Modern Warfare (Activision), 2. Assassin’s Creed (Ubisoft), 3. Halo 3 (Microsoft), 4. Halo 3: Legendary Edition (Microsoft), 5. Mass Effect (Microsoft).

Japan: 1. Assassin’s Creed (Ubisoft), 2. Dead Rising / Gears of War — Xbox 360 Platinum Double Pack (Capcom / Microsoft), 3. The Idol M@ster — Xbox 360 Platinum Collection (Namco), 4. Guilty Gear 2: Overture (Arc System Works), 5. Ace Combat 6: Kaihou e no Senka (Namco).

Europe: 1. Call of Duty 4: Modern Warfare (Activision), 2. Halo 3 (Microsoft), 3. Assassin’s Creed (Ubisoft), 4. Pro Evolution Soccer 2008 (Konami), 5. Mass Effect (Microsoft).

PlayStation 3
Call of Duty 4 for PS3North America: 1. Call of Duty 4: Modern Warfare (Activision), 2. Assassin’s Creed (Ubisoft), 3. Uncharted: Drake’s Fortune (SCEA), 4. Ratchet & Clank Future: Tools of Destruction (SCEA), 5. Guitar Hero III: Legends of Rock Bundle (Activision).

Japan: 1. World Soccer Winning Eleven 2008 (Konami), 2. Shin Sangoku Musou 5 (Koei), 3. Ratchet & Clank Future (SCEI), 4. The Elder Scrolls IV: Oblivion (Spike), 5. Tony Hawk’s Project 8 (Spike).

Europe: 1. Pro Evolution Soccer 2008 (Konami), 2. Ratchet & Clank: Tools of Destruction (SCEE), 3. Call of Duty 4: Modern Warfare (Activision), 4. Assassin’s Creed (Ubisoft), 5. FIFA 08 (EA Sports).

PlayStation 2
Guitar Hero III: Legends of Rock Bundle with Guitar for PS2North America: 1. Guitar Hero III: Legends of Rock (Activision), 2. Madden NFL 08 (EA Sports), 3. Guitar Hero III: Legends of Rock Bundle (Activision), 4. Guitar Hero Encore: Rocks the 80s (Activision), 5. Ben 10: Protector of Earth (D3 Publisher).

Japan: 1. SD Gundam G Generation Spirits (Bandai), 2. Sengoku Basara 2: Heroes (Capcom), 3. World Soccer Winning Eleven 2008 (Konami), 4. Final Fantasy XI: Altana no Kamihei (Square Enix), 5. Zero no Tsukaima: Muma ga Tsumugu Yokaze no Gensoukyoku (Marvelous).

Europe: 1. Pro Evolution Soccer 2008 (Konami), 2. The Simpsons Game (EA Games), 3. High School Musical: Sing It! (Disney), 4. FIFA 08 (EA Sports), 5. High School Musical: Sing It! Microphone Bundle (Disney).

Call of Duty 4 for PCNorth America: 1. Call of Duty 4: Modern Warfare (Activision), 2. The Orange Box (EA Games), 3. Crysis (EA Games), 4. The Sims 2: Teen Style Stuff (EA Games), 5. The Sims 2: Bon Voyage (EA Games).

Japan: 1. Final Fantasy XI: Altana no Kamihei (Square Enix), 2. Crysis (EA Games), 3. Hatsune Miku (Cripton Future Media), 4. Demon Parasite: Akuma no Youna Tenshi no Kanojo (Ocelot), 5. Heart no Kuni no Alice: Wonderful Wonder World (QuinRose).

Europe: 1. Football Manager 2008 (Sega), 2. Call of Duty 4: Modern Warfare (Activision), 3. Crysis (EA Games), 4. The Sims 2 (EA Games), 5. The Sims 2: Bon Voyage (EA Games).

Nintendo DS
Brain Age 2 for DSNorth America: 1. Brain Age 2 (Nintendo), 2. Brain Age (Nintendo), 3. Mario Party DS (Nintendo), 4. The Legend of Zelda: Phantom Hourglass (Nintendo), 5. New Super Mario Bros. (Nintendo).

Japan: 1. Layton Kyouju to Akuma no Hako (Nintendo), 2. Dragon Quest IV: Michibikareshi Monotachi (Square Enix), 3. Mario Party DS (Nintendo), 4. Layton Kyouju to Fushigi na Machi (Nintendo), 5. Yu-Gi-Oh Duel Monsters: World Championship 2008 (Konami).

Europe: 1. Dr. Kawashima’s Brain Training (Nintendo), 2. More Brain Training from Dr. Kawashima (Nintendo), 3. New Super Mario Bros. (Nintendo), 4. Cooking Mama (505 Games), 5. High School Musical: Makin’ the Cut (Disney).

PlayStation Portable
Castlevania: The Dracula X Chronicles for PSPNorth America: 1. Castlevania: The Dracula X Chronicles (Konami), 2. Madden NFL 08 (EA Sports), 3. Star Wars Battlefront: Renegade Squadron (LucasArts), 4. Final Fantasy Tactics: The War of the Lions (Square Enix), 5. Daxter (SCEA).

Japan: 1. Makai Senki Disgaea Portable: Tsuushin Taisen Hajime Mashita (Nippon Ichi), 2. Gundam Battle Chronicle (Bandai), 3. Air (Prototype), 4. Crisis Core: Final Fantasy VII (Square Enix), 5. Monster Hunter Portable 2nd (Capcom).

Europe: 1. The Simpsons Game (EA Games), 2. FIFA 08 (EA Sports), 3. Grand Theft Auto: Vice City Stories (Rockstar), 4. Football Manager Handheld 2008 (Sega), 5. Final Fantasy Tactics: The War of the Lions (Square Enix).

New blockbuster Super Mario Galaxy for Wii is still floating on the number one spot. Call of Duty 4: Modern Warfare is a huge seller being at the top of the Xbox 360, PS3 & PC charts. The Guitar Hero III and its Bundle are still selling out on PS2. Overall Brain Age 2 still tops all other games on DS as the favorite game for new buyers of the handheld. And lastly Castlevania: The Dracula X Chronicles returns to PSP as holiday shoppers picked it up at a temporary sale price of $19.99. — More analysis at Gamasutra.

Published on November 30th, 2007 under , , , , , ,

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