Archive for February, 2007

Sega, Universomo team up to deliver mobile games, rule world

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Sega and Universomo have signed a deal for the European mobile game developer to bring two of Sega’s franchises to mobile systems this spring.

If you’re not familiar with Universomo, they’re the guys who produced mobile version of LEGO Star Wars 2 and Destroy All Humans! last year, and they’re also developing 300: The Mobile Game.

“Besides opening of our US branch, the deal with Sega is definitely one of the main Universomo highlights of 2007! There are not many companies with such a long and bold history in the gaming business like Sega,” said Atte Kotiranta, Managing Director of Universomo USA.

Glenn Wissner, Senior Producer for Sega of America said, “Universomo really understands Sega product and have been excellent in keeping to original designs while also adding their own spin and taking our well known brands to a new level of quality. They meet their objectives and often exceed our expectation in the areas of game design, playability and art direction. I look forward to working with Universomo on future games and would highly recommend them as a mobile game developer.”

Hmmm, I don’t know whether to be happy or disturbed by Sega’s recent trend of licensing out its intellectual properties to third-party companies. I guess these guys can’t do any worse than some of the things Sega has done to its own franchises though.

Published on February 28th, 2007 under

Shoko Nakagawa encourages women to pick up Super Robot Wars W

Source: infendo.com

Shoko Nakagawa, currently the most famous of all Japanese female gaming geeks is being featured in Banpresto’s ad for their new title Super Robot Wars W. Fans of Nakagawa, called Shoko tan by the masses, were treated today when they logged into their mixi accounts (mixi is like myspace but for Japan), only to be bombarded by links to no less than six video ads for the game and an exclusive interview with Shoko tan.
In the most likely paid interview, Nakagawa talks about the game and how she thinks that women, too, should purchase Super Robot Wars W. Despite whether this particular game is one to draw female gamers, there is no doubt that someone like Shoko Nakagawa is a strong symbol for women that play games and are proud of it. I am more than for promoting getting more females on the gaming band-wagon- but it’s hard to say if Shoko tan’s mature dress, which she herself revealed as very uncharacteristic of her actual personality, is being used to attract more female gamers… or just male ones.
On a more game related note, apparently the game is played entirely by using the stylus to choose lots of options and navigate menus, while videos showing your battle progress appear on the top screen. A cool feature is the games ability to unlock new stuff (presumably robots) by having one of Banpresto’s previous Super Robot Wars GBA titles sitting in the GBA slot.

Published on February 28th, 2007 under

Duck Hunt, circa 1977

Source: infendo.com

But no laughing dog. I love it.

Published on February 28th, 2007 under ,

Nintendo Spotting: Pointless NES mod edition

Source: infendo.com


That’s not a mod, that’s just plain murder.

Published on February 28th, 2007 under ,

Nintendo Spotting: LEGO playing Wii

Source: infendo.com


Two NS’s in one day? I must be lazy crazy (more in the source link below).

Published on February 28th, 2007 under ,

No Mii birthdays on Wii

Source: infendo.com

Birthday boy Scott at numberless.net was anticipating a celebration of his birth like none ever experienced before.

At the very least, I expected my Mii to be wearing a party hat. In my most grandiose expectations, however, I imagined that when the player entered the Mii Channel, the birthday Mii would be front-and-center, and all the other Mii’s would be throwing confetti, jumping up and down, and singing “Happy Birthday.”

Bummer. I was sort of hoping for the same thing myself. Happy birthday, anyway!

So why do you think Nintendo has you create a birth date for your Mii?

Published on February 28th, 2007 under , , ,

Dinosaur Comics does marriage with a Game Boy

Source: infendo.com


Love this comic. It’s been in my Google Reader for ages, and finally there’s a comic with Nintendo in it.

Published on February 28th, 2007 under , ,

Still hungry for some Lost Planet content?

Source: thexboxdomain.net

Brian Dunn (of Capcom) has recently announced on his blog that they are going to release an update for Lost Planet and along with the update they are going to release two new maps “Radar Field” and “Island 902″ costing 400 MSP. The update is slated to come out March 9th so its safe to assume that the maps will come out on the 9th as well.

The update is as follows:

Lost Planet Updates:

-In the pre-game lobby, a country flag icon will be shown next to the Gamertag of each player. This will be especially helpful for determining location of the match host.
-In the pre-game lobby, an icon will be added next to each players Gamertag, indicating connection strength, speed and rating.
-In Team Elimination, Post Grab and Fugitive modes, an indicator will be added next to the Gamertag of the person who is speaking.
-At the post-match Results screen, an indicator will be added next to the Gamertag of the person who is speaking.
-At the post-match Results screen, Gamertags of the players who have left the session will be darkened.

Bug Fixes:

-Sometimes in Fugitive mode there would be multiple Fugitives instead of just one—Fixed
-Occasionally, if an error occurred on the lobby screen, another lobby screen would be displayed on top of it—Fixed
-Sometimes when there was a long delay/lag, the game would hang at the transition screen going from the lobby to the game and then reboot—Fixed
-Sometimes when there was a long delay/lag, depending on the console, certain players in the match would become invisible for the duration of the match—Fixed
-Sometimes post-match Results screens would show players who did not participate in the match—Fixed
-Starting a taunt animation during a reload shortened the reload time as an exploit—Fixed

Brian also mentions that there are additional maps in the works as seen in the video, so you can bet that they are going to be releasing new maps on a regular basis to keep fans of the game interested. Lost Planet has been dropping down the charts of the most played Xbox 360 games for a while but maybe these new maps can help boost it above such stiff competitors as Crackdown and Madden 07.

[via: Brian Dunn]

-Brandon “Hoosierdaddy812″ Petesch-

Published on February 28th, 2007 under

Bulletwitch video preview

Source: thexboxdomain.net

Godfree from Gamertagradio posted some video footage of the 1st level of the new title “Bulletwitch”. The game has been getting bashed by critics for its sloppy controls and PS2 like graphics but still check out the vid.

-Michael “Thrills Killa” Pacheco-

Published on February 28th, 2007 under

Alien Hominid HD released today

Source: thexboxdomain.net

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Yeah Xbox Live Arcade has been kinda sucking these past weeks but hopefully today marks the beginning of a new chapter for XBLA. The Behemoth’s art driven side scrolling shoot em up Alien Hominid HD is available now on The Xbox Live Arcade. The game costs 800 MS points  and features over 20 levels of Alien shooting/driving action.

Being the impulse buyer I am I plunked down 800 points for it and so far it’s pretty good. The game gets a bit repetitive but the level/character design and overall atmosphere of the game keeps me going.

Let me know if you purchased it

-Michael “Thrills Killa” Pacheco-

Published on February 28th, 2007 under ,

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