Archive for December, 2006

Happy New Year, Infendonia!

Source: infendo.com

To followers of the Gregorian calendar, I wish you Happy New Year!

Have you made any resolutions for 2007?

Note: Infendo Radio is off the air this week. Look for its return next weekend and keep an eye out for Infendo staff resolutions later this week!

Published on December 31st, 2006 under

Review: Toe Jam & Earl (Wii Virtual Console) » TJ & Earl

Source: seganerds.com

TJ & Earl
tjearl.bmp

Published on December 31st, 2006 under

Review: Toe Jam & Earl (Wii Virtual Console)

Source: seganerds.com

TJ & Earl 

 

I was never fortunate enough to play Toe Jam & Earl on the Sega Megadrive when it was first released, but I did get to play the wonderful sequel – TJ & Earl: Panic on Funkotron, a game that I loved dearly.  So I was very excited when Sega released the original TJ & Earl game on the Wii’s Virtual Console.

The immediate imrpession I got was “What the hell?”  The game isn’t anything like I was expecting.  The sequel is more of a typical platformer (though so funny and unusual it was better than the norm)  yet the original is a top down- (almost) isometric view in a similar way to Jurassic Park on the Snes.

For those that don’t know the general gist of the game is that Toe Jam and Earl are two music loving aliens and they are out and about in space, when their ship crash lands on Earth.  It is now up to them to go about the planet finding the missing peices of ship and avoiding/ killing these humans.

Sounds kind of lame huh? Well I’m not going to lie.  It is.

I can see how the game was fun back in the early 90’s, but there are tons of better games from the Megadrive/ Snes era and those games are still fun to play today.  Toe Jam and Earl is not much fun these days.

The graphics are ok- for an early Megadrive game. The levels are fairly large and open….. and barren.  Its hard to explain without you seeing the levels but they are pretty much all green, with patches of water around and maybe one or two trees- for a whole level.  The levels are like big flat grass areas- but with huge holes in them and are floating in space.

The one good thing about the levels that I liked, was how if you fall down a hole or off the edge of the world you don’t die.  You just fall to a lower level.  Although this can be annnoying too.  Because the general idea of the game is to find pieces of your ship and also find elevators which take you up to the next level.  Falling down a hole will take you back to the last level.  And if you fall down just before you get to an elevator – you then have to find the elevator on the previous level and go all the way through the level you just fell off again.  Very frustrating.

The animation in the game is quite poor.  And characters seem to most at a snail pace- unless you pick up rocket shoes of ‘HiTops’ trainers.

The items you find in the levels are really what makes the game any fun at all.  You find helpful items and completely useless items.  Some helpful items would be like the Catapult- used to kill enemies.  Or |Rocket Shoes which allow you to move around very fast, and go over water and ‘jump’ to random islands in the sky.  Less useful ones would be items like the book- which causes your character to fall asleep.  And you have to do some serious button bashing to wake them up.

Most reviews I read of the game said it was hilarious.  No.  Sorry.  I found parts humerous.  Like when a crazy scientist starts chasing you or a giant hamster in a ball squashes you.  But overall I hardly smirked.  In fact for the most part I was bored stupid.  The levels are so open and plain with few enemies- that are just so easy to avoid it makes most of them pointless.

Another great annoyance was how slow they characters move.  Like I said you can pick up items to help, but when you don’t have these items, the game is painful- I mean physically painful!  My thumb was starting to ache after the first few levels.

The game does shine slightly with the two player co-op mode.  In which you go around with a friend- one playing Toe Jam the other Earl (what a suprise) This can be fun- simply because it makes the game go quicker.  You can either walk around together- so its all on one screen.  Or you can split up (the screen splits in twain) and go searching for items and the missing ship pieces seperately.

Another annoying thing- but one that is necessary, is how you don’t know where the exit to the level is or the missing pieces.  Not every level has the missing items you see- otherwise it’d be over far too quickly.  On earlier levels it tells you when a level has a missing piece.  Now this is annoying but (as I said) it is needed.  If we knew where to go the game would be far too easy.  But its annoying because the game is so slow and the levels are boring.

 I really can’t think of much else to say about the game.  I got bored very quickly- the only reason I continued to play was to get a good enough impression to write this review.

Perhaps if you enjoyed the game back when it was first out, you should download this- just for nostalgia.  As I said I can see how the game was fun 15 years ago- but these days it really isn’t.  Its ok with two people, but not worth the 800 Wii points it cost me.  There are cheaper Virtual Console games out there that are better.

Summary: 

I just wish Sega bought out Toe Jam & Earl: Panic on Funkotron – that is one game that still holds up after all these years.  It’s more fun, better co-op mode, better levels, better story and is actually a very funny game- a game that shows sequels can be better.

As for Toe Jam & Earl, unless you originally enjoyed it all those years ago or have a compulsive need to own all the Virtual Console games, or indeed if you are a true Sega nut (bless your little cotton heart), don’t buy it.

4/10

~G~

Published on December 31st, 2006 under , , , ,

Review: Toe Jam & Earl (Wii Virtual Console)

Source: seganerds.com

TJ & Earl 

 

I was never fortunate enough to play Toe Jam & Earl on the Sega Megadrive when it was first released, but I did get to play the wonderful sequel – TJ & Earl: Panic on Funkotron, a game that I loved dearly.  So I was very excited when Sega released the original TJ & Earl game on the Wii’s Virtual Console.

The immediate imrpession I got was “What the hell?”  The game isn’t anything like I was expecting.  The sequel is more of a typical platformer (though so funny and unusual it was better than the norm)  yet the original is a top down- (almost) isometric view in a similar way to Jurassic Park on the Snes.

For those that don’t know the general gist of the game is that Toe Jam and Earl are two music loving aliens and they are out and about in space, when their ship crash lands on Earth.  It is now up to them to go about the planet finding the missing peices of ship and avoiding/ killing these humans.

Sounds kind of lame huh? Well I’m not going to lie.  It is.

I can see how the game was fun back in the early 90’s, but there are tons of better games from the Megadrive/ Snes era and those games are still fun to play today.  Toe Jam and Earl is not much fun these days.

The graphics are ok- for an early Megadrive game. The levels are fairly large and open….. and barren.  Its hard to explain without you seeing the levels but they are pretty much all green, with patches of water around and maybe one or two trees- for a whole level.  The levels are like big flat grass areas- but with huge holes in them and are floating in space.

The one good thing about the levels that I liked, was how if you fall down a hole or off the edge of the world you don’t die.  You just fall to a lower level.  Although this can be annnoying too.  Because the general idea of the game is to find pieces of your ship and also find elevators which take you up to the next level.  Falling down a hole will take you back to the last level.  And if you fall down just before you get to an elevator – you then have to find the elevator on the previous level and go all the way through the level you just fell off again.  Very frustrating.

The animation in the game is quite poor.  And characters seem to most at a snail pace- unless you pick up rocket shoes of ‘HiTops’ trainers.

The items you find in the levels are really what makes the game any fun at all.  You find helpful items and completely useless items.  Some helpful items would be like the Catapult- used to kill enemies.  Or |Rocket Shoes which allow you to move around very fast, and go over water and ‘jump’ to random islands in the sky.  Less useful ones would be items like the book- which causes your character to fall asleep.  And you have to do some serious button bashing to wake them up.

Most reviews I read of the game said it was hilarious.  No.  Sorry.  I found parts humerous.  Like when a crazy scientist starts chasing you or a giant hamster in a ball squashes you.  But overall I hardly smirked.  In fact for the most part I was bored stupid.  The levels are so open and plain with few enemies- that are just so easy to avoid it makes most of them pointless.

Another great annoyance was how slow they characters move.  Like I said you can pick up items to help, but when you don’t have these items, the game is painful- I mean physically painful!  My thumb was starting to ache after the first few levels.

The game does shine slightly with the two player co-op mode.  In which you go around with a friend- one playing Toe Jam the other Earl (what a suprise) This can be fun- simply because it makes the game go quicker.  You can either walk around together- so its all on one screen.  Or you can split up (the screen splits in twain) and go searching for items and the missing ship pieces seperately.

Another annoying thing- but one that is necessary, is how you don’t know where the exit to the level is or the missing pieces.  Not every level has the missing items you see- otherwise it’d be over far too quickly.  On earlier levels it tells you when a level has a missing piece.  Now this is annoying but (as I said) it is needed.  If we knew where to go the game would be far too easy.  But its annoying because the game is so slow and the levels are boring.

 I really can’t think of much else to say about the game.  I got bored very quickly- the only reason I continued to play was to get a good enough impression to write this review.

Perhaps if you enjoyed the game back when it was first out, you should download this- just for nostalgia.  As I said I can see how the game was fun 15 years ago- but these days it really isn’t.  Its ok with two people, but not worth the 800 Wii points it cost me.  There are cheaper Virtual Console games out there that are better.

Summary: 

I just wish Sega bought out Toe Jam & Earl: Panic on Funkotron – that is one game that still holds up after all these years.  It’s more fun, better co-op mode, better levels, better story and is actually a very funny game- a game that shows sequels can be better.

As for Toe Jam & Earl, unless you originally enjoyed it all those years ago or have a compulsive need to own all the Virtual Console games, or indeed if you are a true Sega nut (bless your little cotton heart), don’t buy it.

4/10

~G~

Published on December 31st, 2006 under , , , ,

Xbox Live Arcades Double Edged Sword

Source: thexboxdomain.net

platform_27.gif

With the ushering in of the new year in short order, great times for gamers on the Xbox 360 are bound to be in abundance. Live Arcade is no exception to this until nostalgia gets the best of us. After many retro offerings this past year, I for one let my nostalgia get in the way of determining whether or not I was going to buy an arcade title before I had even played the trial. After playing a few trials, I was so wrapped up in feeling that joy I once had as a kid again I bought the game anyway.

Never again I say. That’s my Live Arcade resolution for 2007. Never again will I let myself get wrapped up in the nostalgia of yester year. As great as Live Arcade is, I think I’ll stick with the new Indie developed games. That is until I break my resolution and fall back into my old ways pretending I’m a kid again in the 80’s and early 90’s when arcades that you actually had to leave the house to go to were all over. Maybe it’s the simplicity of it, or maybe it’s the feeling in me who wants to be a kid again. Who knows.

Have you let Nostolgia get the best of you?

-thewilleffect-

Published on December 31st, 2006 under

Win 1 month of Xbox Live!

Source: thexboxdomain.net

0088222405869_215X215.jpg

Yeah 1 month is kinda short lived but Come on! I’m kind of broke after all my christmas shopping. So if you you’re a silver who needs gold or a goldie who wants to tap on an extra month to your yearly subsciption then this contest is for you.

This is really simple just tell me 1 (One, Uno) thing you love about Xbox Live. That’s All! Just make sure when you comment enter your correct E-mail address so I can contact you if you won.

I’m going to make the deadline for this contest January 3rd

Good Luck! and Happy New Year!

Contest is Closed!!!!!!!!!

-Thrills Killa-

Published on December 31st, 2006 under

Xbox 360 Game of The Year-Gears of War

Source: thexboxdomain.net

73497.jpg

The Xbox Domain’s 2006 GOTY is none other than

GEARS OF FRICKIN WAR!!!!

Stunning Graphics, meh Storyline, awesome multiplayer(with minor issues) and just an overall great game Gears of War is our 2006 GOTY.

This game is great now imagine when we get some new multiplayer maps and when all the glitches are fixed. ZOMG!

Epic Games You Rock!

-Thrills Killa-

Published on December 31st, 2006 under

The favorite games of 2006

Source: videogamesblogger.com

We finished Gears Of War on New Years Eve!2006 was a great year for gaming and it closed off with a bang when the PS3 and Wii were released. Since we mostly agreed with all the end-of-the-year nominations for game of the year per platform going around; Let’s see what happens when we line up (in alphabetical order) the best game and top ten lists across the internet. What are your favorites & suggestions?
New Super Mario Bros. made a comeback true to form!
PC: Company of Heroes, Dreamfall, Guild Wars Factions, Half-Life 2: Episode 1, Lego Star Wars II: The Original Trilogy, Medieval 2: Total War, The Elder Scrolls IV: Oblivion, Sam & Max Episodes.
Mobile phone: FIFA 07 Mobile, Mafia Wars Yakuza, Project Gotham Racing, Sonic The Hedgehog, Splinter Cell Double Agent, Stranded, Super KO Boxing, Tornado Mania.
PS2: Bully, Burnout Revenge, Call of Duty 3, Final Fantasy XII, Guitar Hero II, Kingdom Hearts II, Madden NFL 07, Okami, Winning Eleven 9.
PS3: Resistance: Fall of Man, NHL 2K7, Ridge Racer 7, Tiger Woods PGA Tour 07.
PS3 Download Store: Gran Turismo HD, Lemmings.
PSP: Daxter, GTA: Vice City Stories, Killzone: Liberation, LocoRoco, Metal Gear Solid: Portable Ops, Syphon Filter: Dark Mirror, Tekken: Dark Resurrection.
Xbox: Black, FIFA Soccer 07, Hitman: Blood Money, Madden NFL 07, Mortal Kombat Armageddon, Scarface, Splinter Cell Double Agent, Tomb Raider: Legend.
Xbox 360: Burnout Revenge, Dead Rising, The Elder Scrolls IV: Oblivion, Fight Night Round 3, Gears of War, Ghost Recon Advanced Warfighter, Rainbow Six Vegas, Splinter Cell Double Agent, Viva Pinata.
Xbox Live Arcade: Assault Heroes, Astropop, Cloning Clyde, DOOM, Small Arms, Street Fighter II’ Hyper Fighting, UNO, Zuma Deluxe.
GameCube: BatenKaitos: Origins, Chibbi Robo, Harvest Moon: Magical Melody, Lego Star Wars II: the Original Trilogy, Madden NFL 07, Naruto: Clash of Ninja 2, Odama, Spyro: A New Beginning, The Legend of Zelda: Twilight Princess.
Wii: Elebits, Madden NFL 07, Rayman: Raving Rabbids, The Legend of Zelda: Twilight Princess, Trauma Center: Second Opinion, Wii Sports.
Wii Virtual Console: Bomberman ‘93, Bonk’s Adventure, Gunstar Heroes, SimCity, Sonic The Hedgehog, Street Fighter II: The World Warrior, Super Castlevania IV, Super Mario 64, Super Mario Bros., The Legend of Zelda.
GameBoy Advance: Final Fantasy V Advance, Drill Dozer, Pokemon Mystery Dungeon, Summon Night: Swordcraft Story.
DS: Brain Age, Castlevania: Portrait of Ruin, Dragon Quest Heroes: Rocket Slime, Elite Beat Agents, Final Fantasy III, Metroid Prime: Hunters, New Super Mario Bros., Star Fox Command, Tetris DS, Yoshi’s Island DS.

Published on December 31st, 2006 under

Tepid Japanese reaction to Dragon Quest 9

Source: infendo.com

Maybe DQ9 going to DS wasn’t such a bright idea, or at least that’s what one can take from a Famitsu poll this week asking the public what they think of the newest installment to Japan’s biggest franchise. The Qs and As:

“Do you welcome Dragon Quest IX on the Nintendo DS?”

  • 40.3 percent say “Yes”
  • 46 percent say “No”
  • 5.2 percent say “Neither”
  • 8.5 percent say “Not sure yet”

“Do you like the idea of action-based battles in a Dragon Quest game?”

  • 6.8 percent say “Neither yes nor no”
  • 19.9 percent say “Not sure yet”
  • 19.4 percent say “Yes”
  • 53.9 percent say “No”

Now asking retailers if they like DQ9 on DS…

  • 45.5 percent say “Yes”
  • 22.5 percent say “Neither”
  • 10 percent say “Not sure yet”
  • 20 percent say “No”

…or action-based battles.

  • 15 percent say “Yes”
  • 32.4 percent say “Not sure yet”
  • 12.5 percent say “Neither”
  • 40 percent say “No”

Ouch. This level of apathy and negativity baffles even me, yet i have the feeling they’ll still buy 3 copies for each relative. Click through for more mind-bending distaste.

Published on December 30th, 2006 under

Review Roundup: Full Auto 2

Source: seganerds.com

Full Auto 2

While games like Interstate ‘76 and Twisted Metal have made the vehicular-combat genre pretty popular the last few generations, Sega hopes its newest foray will keep that popularity going.

Full Auto 2, which was released on the PS3 Dec. 7, features 25 vehicles and new weapons and other items for more creative ways of blowing your enemies to smithereens. But does this sequel do enough things different and better than the original to justify your purchase? Let’s find out.

  • GameSpy (80/100) – A significant improvement over its predecessor on the 360.
  • Play Magazine (70/100) – As a slightly improved sequel to this year’s car-carnage racer on Xbox 360, the Playstation 3-exclusive Full Auto 2: Battlelines looks better, plays better, feels better….just enough to please current fans of the series, yet further bore the haters.
  • G4 TV (40/100) – Cars skid for no reason. Frames slow down just as the action heats up. Full Auto 2: Battlelines spins its wheels keeping the same controls and not improving the over all experience.

Currently, Full Auto 2 has a 71 metacritic score, which is barely above its Xbox 360 predecessor which enjoys an equally mediocre 70 metacritic rating. And while it doesn’t seem like Full Auto 2 does a whole lot better than the original, the game may benefit from a lack of decent competition.

Published on December 30th, 2006 under , ,

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