Archive for March, 2006

Watch babies play videogames at gamevideos.com

Source: videogamesblogger.com

Gran Turismo 4GameVideos.com is a new website in its own words dedicated to “anything and everything to do with video game videos!”

The site is in public beta, which means you have to load as many movies as possible (no, not really). Below is a video of a baby playing Gran Turismo, he’s quite good at hitting the…



Published on March 31st, 2006 under ,

New Super Mario Bros teaser site & 2nd delay

Source: videogamesblogger.com

Nintendo DS New Super Mario BrosNintendo launched a teaser site for the New Super Mario Bros. On it is shown that the title’s release has been pushed back to May 21th. That’s on a Sunday, so it’ll be either the day before or after.

No explanation has been posted for the second delay, but they did put up some Mario-themed wallpapers and the promise of some new gameplay videos coming soon. We’re thinking they delayed it to either fine-tune the highly anticipated game, or get enough DS Lite stock together to launch with enough bundles to meet demand, we’ll see when it shows up in May.

Published on March 31st, 2006 under

42% of stores sell violent games to kids

Source: videogamesblogger.com

PS2 Grand Theft Auto: San Andreas - Special EditionThe Federal Trade Commission of America says unauthorized sales of video games considered too mature for children declined last year due to stronger enforcement efforts. The FTC says an undercover investigation of 406 electronic and video games stores found that 42 percent improperly sold games with mature content to children 16 and younger who weren’t accompanied by an adult.

That 2005 figure is a drop from 69 percent in 2003. National chain stores were much more likely to restrict sales of the so-called M-rated games. Only 35 percent improperly sold them, compared to 63 percent for regional or local sellers.

Half of all the stores surveyed also asked the child’s age when he or she tried to make a purchase, an increase from 24 percent in 2003. The latest investigation involved stores in 43 states.

I think they are finally on the money here, instead of blaming game developers for releasing properly tagged mature titles influencing children, they should have been looking at the stores selling those same mature games to underage children all along.

Published on March 31st, 2006 under

New Silent Hill games for PS2 & PSP

Source: videogamesblogger.com

Silent Hill 41up mentions that in addition to the Silent Hill movie next month, Konami plans to release The Silent Hill Collection for the PS2. The collection includes versions of Silent Hill 2, Silent Hill 3 and Silent Hill 4: The Room. The Silent Hill Collection is slated to arrive in stores April 13, a week before the movie hits.

Sources close to 1UP have revealed that Konami is also working on a new Silent Hill for the PSP. Not to be confused with the Silent Hill Experience due later this Spring, this is a proper Silent Hill game – perhaps even the Silent Hill 1 remake that was recently alleged to be in the works (unless that happens to be the PS3 Silent Hill game in development).

Published on March 31st, 2006 under

Nes Review: Ninja Gaiden II: Dark Sword of Chaos. Ryu Hayabusa returns in this classic

Source: videogamesblogger.com

Ninja Gaiden II The Dark Sword of ChaosAs promised, here is our second Classic Game Review, following up last week, with a review of the sequel, Ninja Gaiden II: The Dark Sword of Chaos. As a young kid, I remember this game fondly, and it has always remained one of my favorite NES games of all time, even now. So how does Ninja Gaiden II hold up today, and is at as good as the first game? Find out below.

Ninja Gaiden II: The Dark Sword of Chaos
Platform: NES
Also Available On: Super NES & Xbox (unlockable in Ninja Gaiden & Ninja Gaiden Black)
Released: 1990
Players: 1
Genre: 2D side-scrolling action/platformer
Save: In the original game – none. In the SNES & Xbox versions – password
Made By: Tecmo
Country of Origin: Japan

Ninja Gaiden II: The Dark Sword of Chaos is the sequel to the original NES hit, Ninja Gaiden. It’s an action platformer in the same vein as the first game, with only some slight refinements and additions to the gameplay. The game has you going through many more unique environments, some of which seem to fit the storyline well, some of which do not, but nonetheless, the game is just as fun, just as difficult, and just as cool as the first game.

The cinema scenes are once again in full effect here. And the music is just as good if not better than the first game, with several cool new tunes. Only two power-ups has been added, a downward fireball, and . . . in what has to be one of the coolest power-ups ever, the Red Ninja power-up will add “Phantom Ninjas†to your aresenal. You can have up to two Phantoms and they will follow behind you and mimic your every move, as well as stay in the air when you jump and land on the ground, allowing them to be used to attack flying enemies. Although you don’t necessarily control them, you can manipulate them by moving Ryu around and getting them in a position to damage the enemy. The greatest part of the Phantom Ninjas though is the fact that when you use a power-up, so do they. This will come in handy throughout the game, making things much easier for you. Especially if you can position one shadow facing left and one facting right, effectively allowing you to destroy enemies both in front and below you, because like the first game, enemies will attack from all directions.

Ninja Gaiden 2 BossNinja Gaiden II is more forgiving than the first game, and thus a bit easier. But only a bit. It is still a game of skill and still extremely frustrating and is not for the faint of heart. You will die a lot, and if you can actually get through the last bosses in one go (that is, without dying once), consider yourself an action platforming god.

The game’s storyline is less compelling than the first games and thus less interesting, choosing to follow-up the ending of the first game by focusing on a mysterious new character (who is very cool looking), known as Ashtar, the Empire of Darkness, who weilds the Sword of Chaos (of the game’s subtitle), and his confrontation with Ryu Hayabusa (which happens quite early into the game) who goes after Ashtar when he is told by a new character named Robert that Irene (the girl from the first game) has been abducted. The game mainly focuses on diologue between these two instead of a whole backround history on the why and how like the first game.

The levels are all pretty unique though, including an ice stage (one of the most difficult stages) where you actually can slide across the ice, and a snowy mountaintop where the wind will blow left or right and push you in that direction (which can be used to jump onto platforms you wouldn’t ordinarily be able to jump to). The bosses are all fun and cool as well, just like in the first game.

The cinema scenes are all very well done and there are some really cool moments, with the opening being one of my favorites ever. And fans of the first will certainly be pleased with some of the twists in the storyline here.

I do wish however that these games contained some secrets. There are no secrets to be found save for a few hard to reach power-ups and/or better ways to beat a level by jumping on platforms in a different order or whatnot. But there are no real secrets to be found. No breakable walls, no going through anything to find a hidden room. Etc.

In the end though gameplay is king and Ninja Gaiden II still rules in that arena. The only real addition to the gameplay is the ability to climb straight up walls (no kick jumping necessary) which is nice but almost makes the game feel too refined and less skillful. In the end though the game is just as hard, so you can’t really fault it.

For any fan of the first game, and even if you’ve never played the first one, Ninja Gaiden II: Dark Sword of Choas comes highly recommended. You won’t find many action games of this caliber, and the game definitely has to be experienced at least once for your life to be considered complete. Good luck conquering it though.

Graphics: 9.0
Sound & Music: 9.0
Replay Value: 7.5
Ingenuity: 8.0
FUN FACTOR: 9.0

Published on March 31st, 2006 under ,

Neverwinter Nights 2 website for your RPG FAQ & screenshot needs

Source: videogamesblogger.com

Neverwinter Nights: Kingmaker Expansion PackAtari launched the official website of Neverwinter Nights 2, the sequel to the successful RPG from Bioware. The game, like other Bioware game sequels, is being developed by Obsidian Entertainment. The website gives information and screenshots of the game, and answers your most urgent questions in the FAQ section. Neverwinter Nights 2 is expected for a release in the summer of 2006 (June 20th in the USA).

Published on March 30th, 2006 under

Xbox 360 backwards compatibility games list updated

Source: videogamesblogger.com

Xbox Bundle with Forza MotorsportMicrosoft just came out with some new Xbox 360 backwards compatibility update. You need to download a file for these games to make the old games work.

New to the list are: BLACK, Star Wars Battlefront II, and World Soccer Winning Eleven 9. Also, these buggy compatible Xbox games were fixed: Darkwatch, Grand Theft Auto: San Andreas, Half-Life 2, Fable, Fable: The Lost Chapters, Forza Motorsport, Ninja Gaiden, Ninja Gaiden Black, SSX 3, Tom Clancy’s Splinter Cell Chaos Theory, kill.switch, World Series Baseball 2K3. Enjoy!

Published on March 30th, 2006 under

Be warned Quake 4 1.1 patchers

Source: videogamesblogger.com

Quake 4: Special Editionid has just issued the following warning regarding the Quake IV 1.1 beta patch: “There is a problem with the widescreen functionality that may harm a user’s monitor. We are working on a re-release and will make it available as soon as possible. Please advise your viewers that may be using the current 1.1 beta and/or final to NOT enable widescreen or disable widescreen if they are currently using it.”

The rest of the patch, which adds new features for single and multiplayer – including voice chat and four new maps – should be fine, but you may want to treat the widescreen features with special caution until id gets a proper fix.

Published on March 29th, 2006 under

Battlefield 2 v1.21 to v1.22 patch

Source: videogamesblogger.com

Battlefield 2EA is patching Battlefield 2, updating it from version 1.21 to 1.22. Here’s the Battlefield 2 patch download. The patch promises:

- Improved Server Stability -> Please let it be true!
- Fixed rank up messages in Special forces
- Adjusted handling of the Tiger attack chopper
- Added delay for aiming reticule when going prone to all support weapons
- Adjusted deviation on MG36 and PKM to be in line with other support weapons
- Increased rpm from 600 to 900 on the P90
- Fixed Lock on error on certain Oil towers
- Fixed a Great Wall Exploit
- Fixed exploits on Dragon Valley and Karkand

Published on March 29th, 2006 under

World of Warcraft Client Patch 1.10.0 with many updates

Source: videogamesblogger.com

World of Warcraft Expansion: Burning CrusadeBlizzard updated World of WarCraft to the long awaited version 1.10.0. In addition to cosmetic changes (zone-specific weather) and some new content (new class armor sets), the biggest part of this update consists of changes to the Priest class. For a full list of patch updates go here, and to download the patch go here. I think we’ve patched things up enough for today ^_^

Published on March 29th, 2006 under

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